Skyrim

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R4bblerous3r

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r4bblerous3r

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16 comments

  1. step210
    step210
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    Will LE version get the newer updates?
    1. r4bblerous3r
      r4bblerous3r
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      Apologies for the delay, life has been way too much lately. I intend to fully backport the far superior SE version with all the fixes and additions, as soon as reasonably possible. 
  2. Suspiria
    Suspiria
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    Why is the SE version of this mod set to "hidden"?
    1. r4bblerous3r
      r4bblerous3r
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      It got a huge update. I'll port the changes back to this one as soon as I can.
  3. r4bblerous3r
    r4bblerous3r
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    MASSIVE UPDATE ON THE WAY. sweeping mod wide changes that vastly improve every aspect of the mod - if you want a detailed list, check out the SE version page and look in the stickied post and articles tab. Will backport soon
  4. Hanaisse
    Hanaisse
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    Overall a cool concept and I've enjoyed my journey so far. Unfortunately I get nothing but an infinite loading screen after jumping into the Maw so this will be the end for me.

    Good effort, kudos.
    1. r4bblerous3r
      r4bblerous3r
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      hmm thats a shame it gets good after that :( i wonder? I kinda doubt it's pushing your rig over the limit, as ive got a pretty mid pc myself and even with a lot of mods, it always loads.

      Try loading a save in an interior cell with little going on, and putting in
      ''coc pitsornamentsea'' without the quotes in the console to see if you cant warp directly there - if you feel so inclined.

      If it still doesn't load, it's probably just a bit too much memory. I think im gonna mark this down and see if i cant optimize that cell better. Thank you for trying it out eh?
    2. Hanaisse
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      Yeah, no, same result for coc'ing. Tried several times and waited up to five minutes, no dice.
    3. r4bblerous3r
      r4bblerous3r
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      Dang. I'm gonna consider this an issue then, I think i've just got too much going on in there. I went into the cell to see what I could do better and i realize im using 4k floor tile textures all over the place - I'm gonna throw them down to less than half that, partition the cell a bit better with some rooms and occlusion planes, remove some statics where possible, etc. Thanks very much for taking the time to play and report, really <3


        UPDATE: ive found a few bugged meshes that were causing this, which have since been updated in the SE version. Will be backporting the completed SE version back here soon.
  5. jaderiver
    jaderiver
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    Nice, like the sound of this,  loved other quest similar type mods, going to see if my potato rig will combust adding this xD ;p
  6. step210
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    Am i crazy or was there another shadelight? Did it get deleted?
    1. r4bblerous3r
      r4bblerous3r
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      Yes there was, this is it! I was displeased so i redesigned the entire mod from start to finish :) It's not just an update, it's a completely new and better thing, so i deleted the old one and re released it so it wouldn't get lost in the wind.
    2. step210
      step210
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      I have the old mod in my save order.... Is it safe to update or no?
    3. r4bblerous3r
      r4bblerous3r
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      If you're mid save and you've had it activated, and you choose to update - it should not break your save functionality. The mod area however will be lacking any changes made to the persistent references that already existed, and may itself be wonky/buggy. I would highly recommend a new save. 
  7. Sita
    Sita
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    Thank you for your mod. Will you be porting it to Skyrim SE/AE?
    1. r4bblerous3r
      r4bblerous3r
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      Yes! I fully intend on porting this myself or having someone else do it to SE at the very least. I cant say when with christmas in the works but I will make it happen as soon as reasonably possible