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Zombies are meant to be slow, lumbering, decaying husks whose true danger lies not in their damage, but in the diseases they carry and their sheer numbers.
This mod aims to rebalance the zombie level pool, making them easier to fight for lower level characters. Headless zombies are now weaker than standard ones. Additionally, the zombies' capacity to inflict harm has been toned down and the range of their attacks is shorter, providing you with a bit more room to engage them tactically.
Please be aware that Mihail's Zombies - Rebalanced is not a standalone mod; it's a balance adjustment for an existing mod created by the "monsters god" MihailMods. You will need the original mod (Zombies - Mihail Monsters and Animals) to make use of this rebalance.