A new mesh and texture replacer for the Gildergreen tree in Whiterun!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
This mod was originally made by mod author AlaxoucheModding for SSE and backported by me with his permission. CC attribution.
The CC attribution license allows for redistribution as long as the original author of the mesh, Bhodan Lvov, is credited. This mod was backported with permission from the original mod author Kemper. This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license. You are free:
To share – to copy, distribute and transmit the work To remix – to adapt the work
Under the following conditions: Attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. Share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
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This is a backport of G.I.R.T.H. - Gildergreen Is Really Thicc HD with permission from the original mod author and my friend AlaxoucheModding. The description below is copied from the original mod.
What this mod does: This mod replaces the Gildergreen tree in Whiterun with a new high poly photo-realist model. It supports for now WrTempleTree01, WrTempleTree02, and WrTempleTreeSapling01. A future update will cover roots, and possibly Eldergleam Tree. The main mesh was ported from Sketchfab(source in the Credits section), and the sapling tree was made by me, using Speed Trees.
The main tree was ported to Blender to be decimated from 30k polygons to 14k polygons, then ported over to Nifskope to be ported to the game. Textures were converted to Skyrim's DDS using Photoshop and edited by BoxCat to fit better the tree. Then the models were imported to Creation Kit to control the leaves amplitude, and fix the tranforms (position/scaling/rotation) at the Whiterun plaza to prevent clipping with objects around.
DON'T FORGET IT'S STILL A WORK IN PROGRESS AND IT MIGHT NOT BE PERFECT IN THE FIRST VERSIONS
Installation: Download and install the mod as a regular mod. Make sure it wins every conflict in order to be working as intended. Sorting the plugin using LOOT should be fine.
Compatibility: Any mods that modifies the Gildergreen meshes are incompatible. Gildergreen Regrown - Compatible Falling Gildergreen Petals - Compatible, yet will need a fix for a better match
Credits: Thanks to BoxCat for helping me with the porting of the base mesh. Thanks to Skyfall for the main idea. Thanks to skytinerant for the support. Thanks to BotondBencsik who made the main mesh. Here is a link to the sourceThanks to LeoMaximus who upscaled some textures to 4k