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Author Yuril - Port by Xtudo

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Xtudo

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27 comments

  1. Yuril
    Yuril
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    Sticky
    Thx for the port Xtudo ! :)

    I was skeptical that it would save so much fps for some people. Finally I did a test myself, and it's pretty good, more than I hoped in any case.^^
    (I have a PC that is around 3 years old with mid-range parts.)

  2. PeixeBoiEstelar
    PeixeBoiEstelar
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    Como instalar? sou novo nessa de colocar mod no jogo :( 
    1. Xtudo
      Xtudo
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      Olá. Aqui no Nexus tem o Vortex, que é um gerenciador de mods, podes tentar usar ele.
      No meu jogo eu instalo tudo manualmente, baixa o arquivo, descompacta ele e copia tudo no teu jogo Skyrim\Data. Só fazendo isso já da certo.
  3. rodr1ss
    rodr1ss
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    I only use vanilla water just me?
    without the mod
    below Solitude
    2048 => 32 Tri
  4. killgore
    killgore
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    have an ultra high pc so fps wasn't what I was looking for but it had the unexpected effect of fixing my shimmering water shadows, explanation :
    I cannot update neither ENB nor dyndolod without destroying my perfect look (seasons of skyrim ENB for LE older and unrelated to SE mod) I use Dynamic shadows but the older version because the new ones requires a recent dyndolod or enb I can't use, it had one major problem on water it made a distracting flickering effect on the shadows, this somehow fixed it and I can enjoy near ray-tracing shadows on water which is all sorts of insane, no retail game looks that good
    uploaded a picture which can't show flickering but I think my water doesn't look worse and this you can see ;)
    More Dynamic Shadows and Striping Fixed is the mod I'm talking about (which I'm seeing has been removed from nexus but is still on steam)
  5. RevanDovahkiir
    RevanDovahkiir
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    Hello, having a fluid gameplay around the Ilinalta Lake is now possible ;_;, Thx very much.
  6. onTTip
    onTTip
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    Thank you so so so so so much! Thank you!
  7. jaggerloco
    jaggerloco
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    Helllllllllllllllllllo performance mod!!!
    Thank you very very much from us potatoe PC users!
    1. Alexandra1FR
      Alexandra1FR
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      +1 
  8. ShawnDriscoll
    ShawnDriscoll
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    Who has seen a square around their character, and at what triangle value?
    1. Xtudo
      Xtudo
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      It was something that someone mentioned in the SE mod's comments page. It happened with the old version of the mod, which only had 2 Tri's, here (I ported the last updated version) the lowest has 32 Tri's, so the problem is gone. Check out more about it here.
    2. ShawnDriscoll
      ShawnDriscoll
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      Ok. Two polygons won't work for this.
  9. deleted183399753
    deleted183399753
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    Thanks Xtudo!
  10. AutisticBirb
    AutisticBirb
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    I would assume this improves performance?
    1. Slithea
      Slithea
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      Fewer polygons on a mesh = less time needed to render the model, but I don't recall facing any frame rate drops when facing the ghost sea and other areas that might use the procedural mesh. It should improve the game's performance, but the improvement is probably not too noticeable. 
    2. Xtudo
      Xtudo
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      Exactly. And yes, it improves it. +4 ~ +8 fps in some cases.
    3. AutisticBirb
      AutisticBirb
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      big ups then
  11. JR66
    JR66
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    Really need more mods like this one.