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FalloutFan298

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19 comments

  1. Deuseocara
    Deuseocara
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    • 0 kudos
    Very interesting mod, but it seems too heavy for PS3, unfortunatelly.
    1. Budderlettuce
      Budderlettuce
      • member
      • 4 kudos
      you ported the mod for your ps3? interesting :0 good for you but that system is a bit old for tinkering with skyrim mods. 
  2. neosquall777
    neosquall777
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    • 0 kudos
    I don't understand how the description of the mod fits into the specified category "Alchemy"
  3. CrazyJamesE2020
    CrazyJamesE2020
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    • 0 kudos
    Any chance for a non map marker version? Why I ask? Cuz I like to be utterly surprised. 
  4. fosgoto3
    fosgoto3
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    • 0 kudos
    잘 작동하고 아주 간단하고 맘에드네요 
    감사합니다
  5. Psydeffexclone
    Psydeffexclone
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    • 43 kudos
    why am i getting this feeling that this mod alone will make my pc explode.
    1. FalloutFan298
      FalloutFan298
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      • 90 kudos
      it doesn't! I'm willing to bet my PC is lot older and less updated than yours is, and I didn't experience any crashes atleast...
    2. Psydeffexclone
      Psydeffexclone
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      • 43 kudos
      my pc is a 20+yr.old which is why i posted that, since the last time i installed a similar mod my pc had a stroke.
      it's basically pass retirement. 
  6. nicedude01
    nicedude01
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    • 2 kudos
    Hey FalloutFan298! Nice mod. Thank you.
    So this mod is basically simpler version of WARZONES 2015 - Civil Unrest? How many NPCs spawned by this mod?
    1. FalloutFan298
      FalloutFan298
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      • 90 kudos
      sure you could say that! but my mod is a lot simpler. just a bunch of clashes here and there, otherwise there are no scripts and no quests related to them.
      To be honest I made this mod for personal use, and had no plans to publish it, but since it worked well enough in my experience, I decided to share it with you guys. hope you enjoy it
    2. nicedude01
      nicedude01
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      • 2 kudos
      Thanks for the reply.
  7. Evgeney
    Evgeney
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    • 9 kudos
    Hello!
    Question one and the most important - what is the load on the computer in the locations where your mod works? 
    Question two, - after a battle has passed (with or without Dovakin), is there a respawn after a time or not?
    After the civil war, do battles decrease / disappear or not? 
    1. FalloutFan298
      FalloutFan298
      • member
      • 90 kudos
      hello and tnx for trying out my mod
      question one, it doesn't need to be in a specific place on your load order as far as i can tell , but maybe consult someone who has a better understanding about it,than me
      Q2, yes,the soldiers should respawn after a while, the only reason the map markers don't change is because they should be linked to the death of a specific person or persons (so after the battle it's marked as cleared) ,but since I didn't know which side you were going to join, it wasn't possible for me to choose which commander's death should mark the location as cleared. (sorry for my bad english)
      Q3, unfortunately no, after the civil war is over, the battles remain, as it's not a scripted random event there for, they respawn even after the game is over, so if you want them gone, just disable the mod after the civil war quest is done
    2. ShawnDriscoll
      ShawnDriscoll
      • member
      • 86 kudos
      As for as load is concerned, battlefield locations bring my game from 55FPS down to 8 or 9FPS. 50% chance of my game crashing. This mod has a nice easter egg in it. There is some floating hanging moss in the center of Battlefield 4. Maybe a tree used to be there that was cleared for the battle.
  8. saitofutoshi88
    saitofutoshi88
    • member
    • 92 kudos
    Nice :D
  9. Farzaneh
    Farzaneh
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    • 2 kudos
    Are these battles in fixed locations or random locations as if the factions were traveling the roads looking for the sh it.
  10. ShawnDriscoll
    ShawnDriscoll
    • member
    • 86 kudos
    Sounds cool. I've tried other CW battlefield mods. I look forward to trying this one.