salut, ce travail est extraordinaire, le seul truc c'est l'animation de combat trop lente par rapport à la vitesse d'un dremora ordinaire et parfois la sensation qu'il frappe des ennemis à 5 m de lui, c'est tout.
they are really giant, friend, if they moved like a dremora it would look terribly stupid. regarding the hit distance sometimes being a bit weird, its because its skyrim, and a really upscaled human actor, and skyrim is very limited on that area, but works good enough.
10 comments
regarding the hit distance sometimes being a bit weird, its because its skyrim, and a really upscaled human actor, and skyrim is very limited on that area, but works good enough.