About this mod
This is a Compatibility Patch for "Death Mountain 2" to use alongside the awesome mod "The Forgotten City", fixing the perfect overlap of two "loading doors" under a waterfall, that unfortunately means it's impossibile to enter the Dwemer ruins from which you can get to the Forgotten City.
- Requirements
- Permissions and credits
This is my first published mod, a very little one, but if you want to play both the "Death Mountain 2" and "The Forgotten City" together, I think you'll need it.
Obviously you must load it after both mods.
In game, you can therefore have access both to the Death Mountain 2's Lost Sanctuary and to the Dwemer ruins going to the Forgotten City.
The mod was cleaned with TESC5EditQuickAutoclean, and tested several times (inside and outside the Forgotten Ruins, inside and outside the Lost Sanctuary).
Installation
Option 1. Using Wrye Bash (I used it).
Option 2. Using Mod Organizer 2.
Option 3. Simply extract the file in the Data folder with Winrar or 7zip. Launch Skyrim with the "SkyrimLauncher.exe". When the splash screen window pops up, click “Data Files”. Locate “Death Mountain 2 Forgotten City patch 1.0.esp” and click the check box beside it, then click “OK”.
Be sure to load this file absolutely after both "Death Mountain part 2.esp" and "ForgottenCity.esp".
Uninstallation
Deactivate the esp file in the mod manager of your choice.
Delete the "Death Mountain 2 Forgotten City patch 1.0.esp" file in Skyrim's Data folder.
Porting to SSE
Anyone can port this mod to SSE, if you want.
Credits
Thanks to both the developers of "The Forgotten City" and the "Death Mountain 2".