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Author ferrari365 - Port by Xtudo

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Xtudo

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9 comments

  1. Rodr1sen
    Rodr1sen
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    • 13 kudos
    I really don't understand what it's about, but it's one of your works, and they are always excellent. I download and install it, it's a shame that I finished Solstheim yesterday and for now I'm not going to return, I'll leave them installed anyway. thank you
    ps: I'm going to do a copy and paste because I was browsing your mods and downloaded several of these that fix DLC2. thanks for your work and sharing it
  2. CryomancerBoStaff
    CryomancerBoStaff
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    • 0 kudos
    What armor is that?
    1. Xtudo
      Xtudo
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  3. warlordstar1234
    warlordstar1234
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    Never met Wearbear ..running for the script wish me luck!.
  4. saitofutoshi88
    saitofutoshi88
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    • 92 kudos
    Thanks :D
  5. Mookeylama
    Mookeylama
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    well hell, i wonder what's changed. i been using the sse version for a week or so. seems ok, and no pap log spam. i always heard that scripts from le and sse worked in either. wonder what is different. thanks for this
    1. RenaPG
      RenaPG
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      They do. You can use scripts straight from SSE with no issues.
    2. chickmetalhead
      chickmetalhead
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      Papyrus is papyrus, so...
      Spoiler:  
      Show
      the logic is the same - especially for vanilla scripts. Meaning that the properties being passed should always be the same for vanilla Skyrim, LE or SE. I am curious about if there are any differences between SKSE and SKSE64 functions, meaning SKSE64 might have newer functions, that might get used in a modified SE script? I only play on LE, so I have never really looked into that. For this fix, I also used the SE version and I did recompile it (but using the external papyrus compiler, not the CK), and it seems to work just fine.

      Note to Xtudo (and anybody else interested at all):

      I noticed on your description page that you mentioned the compiled pex file was a different size after you compiled it. When a script is compiled, the pex file includes some information from the PC it was compiled on. So that can change the size. Also, at least using the external compiler, there can be differences between how Papyrus arranges the information within the pex from compile to compile. What I mean is that if you compile the same source twice, saving the pex after each compile, and compare the resulting pex files - you may find that they are physically different in how blocks of compiled code and properties are arranged inside the pex. They obviously are functionally identical, but the data in the files themselves may not be identical. At least that is my experience.

      PS. Thanks to Xtudo for providing the LE version for those that don't do things themselves, and also for bringing SE mods to the attention of LE users that might not monitor new SE mods all the time.
  6. RiftenGuards
    RiftenGuards
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    this sound useful thanks Xtudo