Adds thousands of first person animations! Includes unique animations depending on weapon type (so axes, maces, and daggers are no longer used like swords). DAR. No ESP.
Adds thousands of first person animations! Includes unique animations depending on weapon type (so axes, maces, and daggers are no longer used like swords).
Permissions and credits
Credits and distribution permission
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
PolarRobotFrog for his amazing animations.
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Changelogs
Version 1.04
Fixed jumping with two-handed weapons and bows using the wrong animations when the weapon is sheathed.
Fixed torch and shield jumping/sprinting animations.
Removed the empty fist from the screen when only magic is equipped in only the right or left hand and the other hand has nothing.
Fixed landing in mid-air while falling.
Added crossbow animations. Works perfectly with mods that allow manual reloading.
Added dagger and shield support.
Touched up the bow animations. They look much nicer and there's a lot less weird wrist things going on.
Added camera movement to all attack animations (finally).
Various minor improvements.
Only the 50% version is going to be updated from now on. THIS VERSION REQUIRES A CLEAN INSTALL.
Version 1.03.2
Fixed the only one hand sword animation used together with equipped shield. In the 50% Chance version.
It's fine to update mid-game.
Version 1.03.1
Small update that adds crossbow animations. Works perfectly with mods that allow manual reloading.
Version 1.03
Fixed one-handed weapons not transitioning from left attacks into right attacks, making them feel weird and clunky.
Compounded each weapon's niche. Swords and greatswords attack exclusively horizontally for dealing with multiple targets. Maces and warhammers attack exclusively vertically for high, single target damage. Axes and battleaxes are a mix of the two. Daggers were untouched as the king of fast single target damage.
Fixed the sheathed sprinting animations playing even when the option is disabled. Also added an option for unique sprint jumping animations under the same sheathed movement category in the installer.
Fixed the dagger floating around when looking and standing still with the forward grip. Also added options for bound dagger forward/reverse grips.
Added swimming animations. They're acting kind of weird because you have to come to a complete stop before the next directional animation will play.
Finally added Argonian claw animations.
Fixed dual bound daggers using the wrong movement animations.
Fixed dual axes/dual maces using dual sword animations.
Added idle inspect animations for sword and unarmed.
Replaced the sprinting animation with a much cleaner, nicer one.
Added pickaxe animations.
THIS VERSION REQUIRES A CLEAN INSTALL.
Version 1.0.2
Reworked axe/mace/greatsword animations to fix poor edge-alignment.
Reworked sheathed sprinting animation. Looks a lot smoother.
Axe/mace/dual axes/dual maces/battleaxe/warhammer attacks to changed to animated stop-on-hit.
Added support for dual-wield block mods.
Added a patch for Feral - Claw Unarmed Attacks for Beast Races - Vampires - Werewolves.
Fixed bow sprinting not playing footstep sounds.
Fixed greatsword clipping with hands during blocking.
Comprehensive First Person Animation Overhaul Animations PolarRobotFrog Port and tweaks by Xtudo
Description Replaces almost every single vanilla animation from the first person perspective, and even adds some unique ones depending on what weapon or School of Magic you are using. For DAR.
Two versions available: Full Replacer (v1.03) and 50% Chance (v1.04).
No ESP
The 50% Chance version (This is going to be the only version updated from now on, since v1.04)
There is a 50% chance to play the vanilla animation too.
If you use a mod that already changes the vanilla animations, it will be used when the Vanilla animation is selected.
If you use a DAR mod that already changes the animations, it will be used when the Vanilla animation is selected.
It is My version, for me it feels more "alive", but you'll have to test and decide by yourself.
This is going to be the only version updated from now on, since v1.04.