the carry weight capacity is bugged. Stats also go up too often, it would be better if it were when you were sleeping or leveling up, and it feels ugly to always have to raise stamina when leveling up to increase carrying capacity. that they increase at least 5 points in magic, health, and stamina when selecting to level up.
and it is not compatible with other mods that add statistics when completing stages, such as Better Vampiries, which is very aggressive when loading stats.
Yeah, the way the mod adds status to the character based on skill levels is kind of clunky. I'd say it's done in "it just works" way, but at least somewhat work, depending on mods you're using.
And I'm kind of aware of the bug with carry capacity. More than once I had the carry weight being lower whenever I loaded a save file. Probably there's an alternative way skyrim tracks how much carry weight has been gained by levels.
This mod is fantastic, thank you for making it! I am running into a problem where my stats suddenly change without my input: my carry weight could go from 134 to 110 in an instant, and I have no idea why. Any ideas?
Yes, but it changes erratically. I have noticed that it switches between three different values at random intervals, regardless of if I am doing anything to improve (or otherwise interact with) any of my skills. I'm assuming that another mod is messing this one up, as I have ApolloDown's "Movement and Stamina Overhaul" (which touches my stamina stat), and Fr's "Skyswim - Encumbered Swimming" (which touches carry weight only while swimming). I might test it out later, but I'm too tired for that right now.
It's a pity, I've been looking for such a mod for a long time. I will hope that it will appear on SE and AE. Thanks for the mod! Forgive my poor English =)
All anyone needs to do to port it is open the esp and change something unrelated (I usually rename Abelone), save, then remove the random edit with TESEdit.
Unfortunately, I only do backports, so I don't have the SE CK installed anymore, either...
Depends on the starting skill levels of your character race. Each skill level minus 10 points each gives boosts to their respective status to the player.
The second image shown would be the starting status of the Argonian, but might not really be really accurate with how it's in the game, since that image is already quite outdated, so the status might be actually less.
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and it is not compatible with other mods that add statistics when completing stages, such as Better Vampiries, which is very aggressive when loading stats.
I love the mod keep up the good work.
I'm sorry for my poor English.
I'd say it's done in "it just works" way, but at least somewhat work, depending on mods you're using.
And I'm kind of aware of the bug with carry capacity. More than once I had the carry weight being lower whenever
I loaded a save file. Probably there's an alternative way skyrim tracks how much carry weight has been gained by levels.
Anyways, Thanks.
Unfortunately, I only do backports, so I don't have the SE CK installed anymore, either...
Also cant you disable status selection level up window?
And I can't disable the status selection on the level up window.
If I could, that wouldn't appear every time you level up.
Each skill level minus 10 points each gives boosts to their respective status to the player.
The second image shown would be the starting status of the Argonian, but might not really be really accurate with how it's in the game, since that image is already quite outdated, so the status might be actually less.