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Nakano15

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nakano15

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20 comments

  1. AquaticAlias
    AquaticAlias
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    simply here to beg for an se port
  2. kevinlacour
    kevinlacour
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    Skyrim wont start up when i have this mod. any clue as to why?
    1. nakano15
      nakano15
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      That's weird. Maybe some mod incompatibility? I don't know.
  3. Kioster
    Kioster
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    the carry weight capacity is bugged. Stats also go up too often, it would be better if it were when you were sleeping or leveling up, and it feels ugly to always have to raise stamina when leveling up to increase carrying capacity. that they increase at least 5 points in magic, health, and stamina when selecting to level up.

    and it is not compatible with other mods that add statistics when completing stages, such as Better Vampiries, which is very aggressive when loading stats.

    I love the mod keep up the good work.

    I'm sorry for my poor English.
    1. nakano15
      nakano15
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      Yeah, the way the mod adds status to the character based on skill levels is kind of clunky.
      I'd say it's done in "it just works" way, but at least somewhat work, depending on mods you're using.

      And I'm kind of aware of the bug with carry capacity. More than once I had the carry weight being lower whenever
      I loaded a save file. Probably there's an alternative way skyrim tracks how much carry weight has been gained by levels.

      Anyways, Thanks.
  4. havokwing1978
    havokwing1978
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    Possible SE/AE port?
    1. nakano15
      nakano15
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      I'm not sure if that's happening. I would need to install Skyrim SE to do that, and my harddrive has limited space.
  5. StinkBerry1
    StinkBerry1
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    This mod is fantastic, thank you for making it! I am running into a problem where my stats suddenly change without my input: my carry weight could go from 134 to 110 in an instant, and I have no idea why. Any ideas?
    1. nakano15
      nakano15
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      Carry weight also updates based on status.
    2. StinkBerry1
      StinkBerry1
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      Yes, but it changes erratically. I have noticed that it switches between three different values at random intervals, regardless of if I am doing anything to improve (or otherwise interact with) any of my skills. I'm assuming that another mod is messing this one up, as I have ApolloDown's "Movement and Stamina Overhaul" (which touches my stamina stat), and Fr's "Skyswim - Encumbered Swimming" (which touches carry weight only while swimming). I might test it out later, but I'm too tired for that right now.
  6. Killroel
    Killroel
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    AE version please =)
    1. nakano15
      nakano15
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      I was going to make it, but then I discovered that to port the mod to Special Edition, I'd need to download it all again to then build the mod on it..
    2. Killroel
      Killroel
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      It's a pity, I've been looking for such a mod for a long time. I will hope that it will appear on SE and AE. Thanks for the mod! Forgive my poor English =)
    3. JerisEnigma
      JerisEnigma
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      • 26 kudos
      All anyone needs to do to port it is open the esp and change something unrelated (I usually rename Abelone), save, then remove the random edit with TESEdit.

      Unfortunately, I only do backports, so I don't have the SE CK installed anymore, either...
    4. nakano15
      nakano15
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      Same here. And I think I could have another game installed with the space Skyrim SE would take.
  7. MoonKhajiit
    MoonKhajiit
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    Why alchemy would increase carry weight?
    Also cant you disable status selection level up window?
    1. nakano15
      nakano15
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      With the amount of ingredients you'll be carrying to try leveling it up, yeah... Alchemy increasing carry weight if viable.

      And I can't disable the status selection on the level up window.
      If I could, that wouldn't appear every time you level up.
  8. DwemerRocks
    DwemerRocks
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    So, how much do we start with when using this mod ?
    1. nakano15
      nakano15
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      Depends on the starting skill levels of your character race.
      Each skill level minus 10 points each gives boosts to their respective status to the player.

      The second image shown would be the starting status of the Argonian, but might not really be really accurate with how it's in the game, since that image is already quite outdated, so the status might be actually less.
  9. nicolajtheking
    nicolajtheking
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    Seems like an interesting mod, I'm gonna try it.