File information

Last updated

Original upload

Created by

Tenkuro09

Uploaded by

Tenkuro09

Virus scan

Safe to use

14 comments

  1. Tenkuro09
    Tenkuro09
    • member
    • 21 kudos
    Locked
    Sticky
    Question: Where can I get the Executioner gear and Blindfolds?
    Answer: Can be found in a locked Chest(Respawns) in Castle Dour Dungeon, you can lockpick it or get the Key from Ahtar the Headsman in Solitude.

    Question: Where can I find the Head and Arm Bandages?
    Answer: You can get them from wounded solders who are wearing them or find the Torturer's Satchel in Helgen Dungeon.

    Questions: Where can I find the Mouth Gags?
    Answer: For now, you can find them on Vendil Ulen's chest in Ashfallow Citadel, where he has skeleton victims decorated.

    Question: Why can't I just made the Cultist and Executioner gear craftable?
    Answer: I want my mod as immersive as possible, these armors are foreign-made or unique and must remain limited in Skyrim.

    Question: Your mod is not working even from the vanilla beast races.
    Answer: That means you have a mod that also modifies item stats. Simply tell me what that mod is and I will make a patch soon. But If you can't wait, use TES5Edit to fix it yourself.

    Question: Can I copy your meshes for a bigger mod?
    Answer: Yes, you have my permission, as long as you mention me in credits as thanks. It gives me joy that my models have been useful and may continue to live on.

    Question: Will you upload this on AE/SE?
    Answer: Not in my current wooden PC, Sorry. But if you can convert it, you have my permission, as long as you mention me in credits as thanks and handle the patches from there.
  2. PastChristmas
    PastChristmas
    • supporter
    • 176 kudos
    Excellent work! I've always wanted to equip these items on to the beast races. The Argonian and Khajiit shaped shellbug helmet is a great idea too, as a matter of fact that could be an entire in and of itself.

    Sometimes open faced helmets just don't look right on the beast races, but reshaping a close faced one would be perfect for those situations. 
  3. NezomShark
    NezomShark
    • member
    • 1 kudos
    You did well, i just think you need rework the cultist mask, because on argonian looks silly xD
    1. Tenkuro09
      Tenkuro09
      • member
      • 21 kudos
      Thanks, XD
      In my defense thou, my first attempt on the cultist mask somehow turned out looking like that pokemon Cubone
      So I just choose the most realistic version instead.
      Besides lorewise, Argonians will never wear Dark Elven made outfits considering they're long hated history, I only made the mask physically wearable to beast race. (because it's the best I can do)
    2. NezomShark
      NezomShark
      • member
      • 1 kudos
      i agree and well...This one is glad for you trying, if youre not a marsh-friend i can consider one of us! ours is happy to see at least someone thought about that DLC headgears nobody gave a damn about the beast races
  4. Thisguyagain
    Thisguyagain
    • member
    • 4 kudos
    i know its not equipable normally but could you do "Ulfric's Gag" please
    1. Tenkuro09
      Tenkuro09
      • member
      • 21 kudos
      Certainly, I almost forgot those. I should make them craftable along with bandages and blindfold
    2. Tenkuro09
      Tenkuro09
      • member
      • 21 kudos
      Updated
    3. Thisguyagain
      Thisguyagain
      • member
      • 4 kudos
      cheers i will 
  5. Fenrir1666
    Fenrir1666
    • member
    • 1 kudos
    hi, i use Weapons and Armor Fixes Remade but not Clothing and Clutter Fixes so do i still need to use HeadGear For BeastRace LE (WACC) ?
    1. Tenkuro09
      Tenkuro09
      • member
      • 21 kudos
      I see, I will make a new update
    2. Tenkuro09
      Tenkuro09
      • member
      • 21 kudos
      Updated, you don't need Clothing and Clutter Fixes as a requirement anymore. I fix the stats
    3. Fenrir1666
      Fenrir1666
      • member
      • 1 kudos
      thanks !
  6. LadyGardevoir
    LadyGardevoir
    • member
    • 0 kudos
    This doesn't work for modded races does it?
    1. Tenkuro09
      Tenkuro09
      • member
      • 21 kudos
      It doesn't. But, If the new race is just a copy of a vanilla race. I could make a patch