Skyrim

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Daemonjax

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Daemonjax

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6 comments

  1. Daemonjax
    Daemonjax
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    • 66 kudos
    Thanks

    Again, this was done mainly to showcase my JIT Lighting scripts... but, I liked how it turned out so I just put it out there.
  2. skoog54
    skoog54
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    • 5 kudos
    Absolutely jawdroppingly beautiful.
    Sorry about the hyperbole but I just couldn't help myself....
    (Using RCRN 2.1 classic)
  3. Daemonjax
    Daemonjax
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    Exactly right.

    It doesn't happen in unmodded Skyrim.

    Who wants to play unmodded Skyrim, though?


    I could make this cell work fine for people who want to use shadow casting torches or candlelight spell. But, it's more work.

    What about people who wants to use shadow casting torches AND candlelight at the same time? Even more work.

    What about people who have mods that allow them to drop their shadow casting torches on the ground, and light another? Multiple times, even?

    The point I'm making is... I'm not going to work on making my mods compatible with other mods I never intend to use, because it's too much work for too little gain.

    This mod works as advertised.

    EDIT: Besides, there are vanilla cells where Bethesda used 4 dynamic lights in close proximity. So, even in vanilla those mods would cause light flickering in those cells.
  4. teinejaanus
    teinejaanus
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    i know hat it does it add a bunch of triggers in the high hrotgard cell an if you wal into them they swich certain lights on or of. for example keep on the lights in the room where you are but turns of lights in the other room that you cants see. game engine would do the same thing but but in a unreasonable way. so if you look in a direction of a light that is behind a wall game engine turns that light on and turns off the light right next to you. this doesent happen in unmodded skyrim cause it was designed so there would not be more that 4 shadowcasting lights at any moment. when modders add shadowcasting lights this "flickering" starts to happen. for example if u add 13 lights to high hrotgard. althou if you use mod that makes torches cast shadows or magelight/candlelight cast shadows then u will still have flickering.
  5. Daemonjax
    Daemonjax
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    - Dynamic lights create shadows.

    - Shadows look cool.

    - There's normally only 2 dynamic lights in High Hrothgar.

    - The game engine has a limit of 4 dynamic lights at any one time.


    This mod creates the illusion that there are 15 dynamic lights in High Hrothgar.

    15!

    The number speaks for itself... or so I thought.

    UPDATE: Video Added
  6. LajkosMajkos
    LajkosMajkos
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    • 7 kudos
    What this exactly does? I don't understand it.
    Can you put some comparing shots on?