I wanted to give some time using this before posting. The mods works as described and I find it a useful addition that fits well withing the game structure.Endorsed
any chance of this mod not needing to type anything on the console? just have it once u load a game with the ESP activated? im asking this because if i need to restart the game, reinstall or whatever than in a few days time there is no way in hell im going to remember how to activate the mod nor i will even remember there is something i need to do to get it to run....
edit: oh , i see it adds a perk and typing is required only if one doesnt want to spend a perk point. gotcha.
howevery , the only issue with the mod is that it starts adding percents only once u use it, so if i was a desctruction level 50 than i will find it very hard to upgrade my magic damage since leveling my magic up is taking a long time.
maybe u can make it so the mod assumes that destruction was level 15 at it's base, so if u r a mage of dest level 50 than it will add 50-15=35% to the damage. if u were level 17 than it will automatically add 2%.
@Furia86: the Destruction Scaling perk works quite similar to a Fortify Destruction potion, expect that it's permanent; it increases the damage of everything Destruction-related. Fire/cold/electricity weapon enchants will benefit from the perk. It's not an issue, it's a feature.
@blstrdbstrd: i'll look into this once i'm done respasting my laptop. However don't get your expectations too high: I want this mod to stay as straightforward as possible. No pagelong logs. I'll look into the combat magic regen first. Probably increase it a little.
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just have it once u load a game with the ESP activated?
im asking this because if i need to restart the game, reinstall or whatever than in a few days time there is no way in hell im going to remember how to activate the mod nor i will even remember there is something i need to do to get it to run....
edit: oh , i see it adds a perk and typing is required only if one doesnt want to spend a perk point. gotcha.
howevery , the only issue with the mod is that it starts adding percents only once u use it, so if i was a desctruction level 50 than i will find it very hard to upgrade my magic damage since leveling my magic up is taking a long time.
maybe u can make it so the mod assumes that destruction was level 15 at it's base, so if u r a mage of dest level 50 than it will add 50-15=35% to the damage. if u were level 17 than it will automatically add 2%.
does that make sense to you?
Feedback appreciated!
I'll look into the combat magic regen first. Probably increase it a little.