Thanks for your interest, I am keeping a list of VA's. Please leave a comment or dm me, don't be shy.
Unfortunately, real life forbids me from working on the mod right now, which is why I have released it as-is. I have experience recording, and work in the entertainment industry, so I can guide you through the process too if needed.
Please rest assured, your username will go into a spreadsheet for the future, but keep in mind that this does not guarantee that you will be contacted.
Once again, thank you so much for all of the kind offers.
I'm unable to find Telisha after returning to Dragon Bridge. The quest target sends me to the 4 shield tavern but she's not there and the lamp is not on.
So im stuck at the part where you have the throne with 2 switches and then there is a spiral staircase going down. I cant get the gate open to progress. The ghosts just kind of glitched and are not showing me anything about how to open it.
There were two issues here that were fixed as of version 1.2.3.
The ghosts are supposed to aggro but would not if you had already joined the Blades. Just kill them if this is the case.
The second was if you had skeleton / rig mods (XP32) or similar installed, the Guardian would not stand on his mark, as skeleton / rig mods would mess with physics of nearby dead actors, making them fly around and get in his way. If this is the case, it's possible to fix with console commands, but it's easier to update the mod and go back to your last save.
Promising new mod. Unfortunately, however, I had to disable it due to too many CTD's. I made it all the way to Odelia and to the end of the first area where the blocked portal is (blocked with stones). The Thalmer then showed up and shortly thereafter there was a crash and I kept dying then CTD. This was repeatable. Hopefully, there will be updates at some point.
I decided to reload this mod after a few updates, and this time I managed to get through to the end. The final puzzle was how to open the final Odelia exit door as the pull chain did nothing. Ended up using TCL and that got me to the Skyrim exit portal, at which point the quest concluded normally. Nice mod, but few clues (probably intended).
Alright, I can't make progress. 1.1.7 I got to the "release" drauger section. released 7 of 7. Surface and only 1 came out of the sarcophagus. Searched everywhere to try to figure out how to proceed. Restarted. 7 of 7........only 4 drauger came out of the sarcophagus. I give up.
Hi, after entering ODELIA and opening the revolving door, I am attacked by the Thalmore, I collapse and the game crache"s back to desktop. I am running version 1.1.2. Can anyone suggest a fix. Thank you.
crazy how interesting and immersive content like this goes unoticed while bikini armors and skimpy 1000th follower mods insta make it to the hot files.thats low key cringe these quests looks tough ,need to bring my khajiit squad and sofia i guess ,thanks for sharing hope you fix your real life struggles too ,been there
And what is even more horrible is people sometimes refuse to endorse these because of some trifling bug or piece of content that they think should be in it. But they will endorse a bikini mod that took a few hours no problem.
To be fair, I'm tracking this even though I haven't downloaded it yet. I just don't like mods that lack voice-acting, so I'm waiting for that to be implemented before I download it. Besides, in my experience mods tend to get updated quite a bit when they first come out, so I've learned to wait before bothering downloading, especially with larger files (why tie up my internet for hours downloading a buggy file that's probably going to get updated repeatedly over the next several days?). I am fully interested in this mod, don't get me wrong, I'm just a roleplay nut and find silent voices immersion-breaking (I normally don't play with subtitles turned on either, or any hud for that matter, it wasn't until a few weeks ago I found out that Immersive College of Winterhold has silent voices even though I've been playing with it for years to give you an idea). Obviously I can't endorse a mod until I download it, even though honestly I would if I could.
Awwwww Lools its being patched again, >< I might wait awhile , I'd like to use in le, but having to keep up with updates xD But like a couple of others, and glad teh mod author's so actively fixing bug n what nots, will wait for a time when it might settle for a lil ..
On entering Odelia a brief flashback occurs then full colour 1st person view moves a short distance into the temple then looks left then right and back to centre. Mouse and cursor are disabled so I cannot move. Esc, Journal etc work. Then nothing happens, I gave up after waiting 15 mins. Is this a bug or is it solvable. When given the option to go to Odelia or fight the Thalmor I chose to go to Odelia. I got bored with the long trek so fast travelled to Treva,s Watch. Could not going to each of the landmarks mentioned in the letter cause this?
39 comments
Thanks for your interest, I am keeping a list of VA's. Please leave a comment or dm me, don't be shy.
Unfortunately, real life forbids me from working on the mod right now, which is why I have released it as-is. I have experience recording, and work in the entertainment industry, so I can guide you through the process too if needed.
Please rest assured, your username will go into a spreadsheet for the future, but keep in mind that this does not guarantee that you will be contacted.
Once again, thank you so much for all of the kind offers.
The ghosts are supposed to aggro but would not if you had already joined the Blades. Just kill them if this is the case.
The second was if you had skeleton / rig mods (XP32) or similar installed, the Guardian would not stand on his mark, as skeleton / rig mods would mess with physics of nearby dead actors, making them fly around and get in his way. If this is the case, it's possible to fix with console commands, but it's easier to update the mod and go back to your last save.
Hopefully this helps!
I decided to reload this mod after a few updates, and this time I managed to get through to the end. The final puzzle was how to open the final Odelia exit door as the pull chain did nothing. Ended up using TCL and that got me to the Skyrim exit portal, at which point the quest concluded normally. Nice mod, but few clues (probably intended).
these quests looks tough ,need to bring my khajiit squad and sofia i guess ,thanks for sharing
hope you fix your real life struggles too ,been there
Lools its being patched again, >< I might wait awhile , I'd like to use in le, but having to keep up with updates xD
But like a couple of others, and glad teh mod author's so actively fixing bug n what nots, will wait for a time when it might settle for a lil ..