Skyrim

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Turelim Vampire

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TurelimVampire

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37 comments

  1. NicotineCaffeine
    NicotineCaffeine
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    Nosgoth MMORPG... Ugghhh.....It hurts still..
  2. max1117
    max1117
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    what is the difference between the Bsa version and the loose files, which is the most up-to-date, and which should work better?
    1. TurelimVampire
      TurelimVampire
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      With a BSA the order in which your mods are installed doesn't matter, only the load order. Whichever you use is down to personal preference really. 
      Both files are the same other than the format.
    2. max1117
      max1117
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      Thanks for the reply, I'll try it soon
  3. paldetto
    paldetto
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    I played with great pleasure this mod, that added so much new  contents to starving Skyrim LE.
    It worked perfectly, no crashes, every quest perfect.
    For a Skyrim player, the interiors were much more gorgeous than the exteriors - in a vampires' dominated world, everything is gray and dim - and some were really huge !
    I never played the games that inspired the mod, so the few remnants of human factions were difficult to distinguish, anyway this does not interfere with the game.
    Some quests are very long, and require to find an infinity of keys - be patient, don't cheat, and at the end everything will be ok !
    If I can suggest an amelioration, this would be some lines of texted speech to the few humans you contact along the way. Explaining their background, or something alike. These would help understanding the many factions. Anyway, there's already plenty of books and notes to better "enter" in this world !
    Thanks Turelim :)

    1. TurelimVampire
      TurelimVampire
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      Hey thanks! I wanted voice actors but couldn't find any to work on the mod. It would've been a lot better with custom voice lines.
      Did you download the newest version of the mod? Because I removed some of the keys in the newest version since some people said there were too many before.
  4. Thopic
    Thopic
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    Was struggling to think of a start for my new RP character but this looks really good and feels like a new game.
    1. TurelimVampire
      TurelimVampire
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      Thanks!
  5. lefttounge
    lefttounge
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    What is the changelogs?
    What has been updated?
    1. TurelimVampire
      TurelimVampire
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      The BSA version wasn't working properly so I added a new one. Also the navmesh was broken in one of the temples plus a diffuse texture was missing.
    2. lefttounge
      lefttounge
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      Ok :) Thanks
  6. FreePyTT
    FreePyTT
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    ty so much for supporting LE.
    1. TurelimVampire
      TurelimVampire
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      Hey, no problem. I only play LE :)
  7. mikesax
    mikesax
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    afraid it just crashes to desktop for me the minute i try and get to freeport via the boat and according to creation kit it is an esm masterfile althought in the zip it says esp.
    1. TurelimVampire
      TurelimVampire
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      Are you using the BSA?
    2. mikesax
      mikesax
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      no the loose files version
    3. TurelimVampire
      TurelimVampire
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      I'm not sure what would be causing that. I've had it happen with the mod but it was because an LOD mesh was set to the wrong kind of node and when I fixed it it stopped crashing.
      I did set the mod file to an ESM since ESPs can have that indoor grass/rocks bug.
  8. afeq
    afeq
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    Is there a chance to pack the files into a bsa file?
    Also very important, an esm version will be nice to avoid the infamous vanilla floating grass bug
    1. TurelimVampire
      TurelimVampire
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      I uploaded it.
    2. afeq
      afeq
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      thank you for the updated version, I'll try this asap
    3. TurelimVampire
      TurelimVampire
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      I changed the mod a bit so I uploaded a new version.
    4. afeq
      afeq
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      I'm using the latest packed version of the mod and the objects show like this:



      I think the issue is on the bsa file, it weights 187 kb, that can't be right? I'm guessing you're using custom meshes?
    5. TurelimVampire
      TurelimVampire
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      Wow. Omg. Yeah I am...I've never made a BSA before...do you know what the problem is?
    6. afeq
      afeq
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      you can pack loose files into a bsa using the creation kit, these are the steps to do that using the archive.exe:
      https://www.creationkit.com/index.php?title=Archive.exe
    7. TurelimVampire
      TurelimVampire
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      I uploaded a new version I made with Cathedral Assets Optimizer. BSAopt wasn't working.
  9. saitofutoshi88
    saitofutoshi88
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    wow thanks :D
  10. thesteve812
    thesteve812
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    Thank you and endorsed.
    I like the no quest markers or hand holding. 
    1. TurelimVampire
      TurelimVampire
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      Thanks, yeah it's not huge so I didn't want it to be too easy.
    2. thesteve812
      thesteve812
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      I finished all the quests, I think. Earlier today the only quests left for me were find the 4 skulls and kill all the Liches.
      I finally found the key to the last locked room. Which iirc was part of each of the 2 quests left for me.
      I cheated and used the mod Are You There? to teleport to one of the Liches. It was outside in plain sight. Don't know how I missed it the first time.

      When I came to ask how many quests and if I'm finished in Freeport was when you were updating description page, so it showed removed.
      Glad your great mod is back up. When I look in my log it has 13 completed quests from this mod. I'm guessing there is no more quests for Freeport.

      I liked the no quest markers. It made me look around, instead of the usual go to x.
      This was the most fun and sometimes not fun (in a good way) mod I've played for a long time.
      Thanks

       

    3. TurelimVampire
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      Hey thanks. Yeah there was 13 quests in that version of the mod. I uploaded a new one which has quest markers because a lot of people said they didn't know where to go and had trouble completing quests. It only has 11 quests but I added some new items aswell. If you like that earlier version of the mod you should back it up before downloading the new one (if you ever do that).