A special shout out to Popkorn666 and Lord911 for the fantastic images they both took and generously shared here. I am moved by their gift of the precious time it took to take these wonderful pics.
Holy s***! I doubted anyone even used the old file. In your case, since you haven't visited yet, you should be able to just install the the new one and disable the old. I don't think you need to run DynDOLOD again. There wasn't enough exterior change to warrant it. I moved some small things, but nothing LOD related aside from the fencing.
Nice! Glad I don't have to do anything with DynDOLOD and I'll just rename this one to the old file's name (DynDOLOD still depends on the original Grievheim esp in my case)
The original quickly became one of my favorite house mods and it's good to see that in my case I can transfer to the new one with minimal effort :)
Thank you for sharing :) Note: The table with the black book on the right side of the staff's enchanted table doesn't have an activator, well at least I didn't find it
I actually had made a video of your mod and that's when I found the table and spent some time looking for an activator :D The table being static was something that didn't cross my mind xD
There is nothing attached to that table in the CK, but some mod authors use it to hide another activator for a different purpose. I couldn't think of anything to trigger with it, since everything is already there. Keep an eye for an upgraded version in a couple of days. I need to squish a bug and fiddle with lights a little more.
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There are two versions now. Vanilla and for users of my red mushroom mod a red light version.
https://www.nexusmods.com/skyrimspecialedition/images/165775
Thanks for the pics! It looks great in your world
I really like those Telvanni texures you have installed.
Edit: Nvm I just saw that you changed the name of the esp so that means I'll probably need to do a fresh install
In your case, since you haven't visited yet, you should be able to just install the the new one and disable the old. I don't think you need to run DynDOLOD again. There wasn't enough exterior change to warrant it. I moved some small things, but nothing LOD related aside from the fencing.
The original quickly became one of my favorite house mods and it's good to see that in my case I can transfer to the new one with minimal effort :)
Fixed version uploaded now.
The table being static was something that didn't cross my mind xD
congrats on the release and thanks for sharing bro :)
Glad to see you back for a little while!