Skyrim

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Dystortion

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Dystortion

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Leave the Dead Be (23 comments)

  1. kelticpete
    kelticpete
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    nice little mod. but used aura detect to see that a person was in another room, and I found what I think is a door with a torch that I can activate and deactivate...but no way into that passage. I have a key from a dude named jarek.

    what am i missing?

    edit: found a way to back. sweet! liked the content back there.

    one thing, an item says that it was given or forged by Lordan's sires? A sire is a father, not forefathers. the actual one who sired someone.... so you could have said forefathers, or you could say sire, if you meant father. but not sires.

    would love to know more about lordan. and is the signer of the letter in the dungeon going to make an appearance:? I think he might be pissed at me, I may have disrupted his operations
    1. Warrdog
      Warrdog
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      ** Spoiler** For those that found the secret door but not a way to open it yet, you have to push against the 'button' stone to the right of the door with your body....hitting it with a weapon or spell wont do it, you basically run into it with your face. You'll need Jarek's key to open the chest.

      Nice little dungeon IMO, it was interesting that I ran it 3x while trying to figure out the secret door and the loot on my second and 3rd runs was FAR less than the first one.
  2. XerionTheBrave
    XerionTheBrave
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    getting alot of ctds, cant play sorry. Looked good though
  3. jerosenenvie
    jerosenenvie
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    so the update 1.1 removes the dialogue conversation with Caladan due to the issue??
    I've travelled to Sleeping Giant Inn and Cal just only stands by,
    means I just need to dungeon directly?
  4. spiderexpert
    spiderexpert
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    Caladan's motivation for sending you off to a dungeon could've been fleshed out more. Did the bandits cross him somehow? Alternatively the player could just ask him for information, then he'd just be passing on a rumor and not sending the player on a quest he doesn't really care about.
  5. africaboundmish
    africaboundmish
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    This is less of a quest and more of a dungeon but still well done with no bugs.....keep up the good work.
  6. bishon
    bishon
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    Every time I try entering the cavern,my game crashes to desktop.I use too many mods to name,although all are up to date.Is there a solution or an option or even a chance that compatibility issues are dealt with in the future?!

    *Edit*

    A couple friends mailed me,the mod is not compatible with Ultimate Follower Overhaul mod,Lord's Armor mod,Night's Watch Armor mod.These have been checked so far!
  7. wkyfam
    wkyfam
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    @boysboysboys: if it is a reference, it is unintentional as I have not played Dark Souls
  8. boysboysboys
    boysboysboys
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    hehheh... question unrelated to your mod, but is Lordran a direct Dark Souls reference?
  9. wkyfam
    wkyfam
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    updated with version 1.1 that improves Navmesh. Also, I removed spoken dialogue in this version due to a number of reported issues both here and on SteamWorkshop with the dialogue not playing and therefore the captions moving too quickly.
  10. OlafHelmsborg
    OlafHelmsborg
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    Looks pretty cool, will keep an eye on this!