Tested with Rebuild Winterhold mod, Winterhold Lighthouse, and Winterhold walls mod.. They work seamlessly together, and make Winterhold look tremendous!!
cool mod i didnt like the idea of having that ladder in there coz the load screen so i have gone into the CK and changed it around a little bit but kept it as close to yr as poss all i done is got rid the loft bit and moved the 2 beds apart moved the rug from under the beds and its now in front the door
I dont know if you are still around friend, but im wondering if you could add a Blacksmith area as a Merge with the Stable in one of the ruined buildings please
Also, see if you can Script the Horse so it walks directly to the Stable once i get off in Winterhold.
Sorry, I do not intend to place a mannequin in Cliff Cabin. But you could try to place your own! There is a good recipe to Creating a Mannequin at the Creation Kit Wiki. The Creation Kit itselve you find on Steam: Go to the Library and find the Creation Kit in the Tools section and play it To get the Cliff Cabin interior on the screen open files and set CliffCabinWinterhold.esp as Active File and press OK. Opening the file may take a while, you should get a progress indication down in the Creation Kit window (Loading Files...). Cancel any messages you get. On the right you find the Cell View window. It stays by default on the _interior selection. A dobble click on the WinterholdCliffCabin01 Interior list shows the Cliff Cabin in the Render Window on the top. Now you can place your mannequin as the creation kit wiki suggests in Cliff Cabin. Don't miss to save your work Good luck!
Thank you guys! Sorry that it took me so long to answer but i forgot to track the mod! And now i was checking for updates and this is the first mod i checked! Thank you guys i will give you kudos for this! xD
Very nicely done. Simple and efficient design, magnificent view. I kind of short-circuited the quest to get the key, in that I went to the shipwreck on Brand-Shei's quest before reaching Winterhold. Worked out fine, I'll just have to go visit the mine later. Thanks! Endorsed!
I have used this house in several of my games and it is handy. Most of the time the quest work as intended. Last play-through Rogvir was no where to be found at the ship wreck. The bandits and the bandit boss were there. I killed them all, but Alas, no Rogvir. after swimming in the ship, and around the ship I went back to the house and used the "` unlock" in the console. I only found Rogvir alive once, and he attack me on sight. Finding his corps can be hard some times. May I suggest that the house and stable be put in 1 esp? I do not have missing parts in my house install. Thank you for sharing.
Hi Magickingdom, many thanks for your suggestions! I hope the update makes it more handy to find Rogvir And the idea to integrate the stable is good, too. I'm building an optional esp with Cabin and Stable soon. Greetings Lametrie.
That was a fine "welcome back"! Thanks, its good to get such a response I hope you find the crafting area useful and like it, the containers are non respawn and I hope it doesn't spoil the overall character of the cabin. Hope you're well, greetings Lametrie.
48 comments
Also, see if you can Script the Horse so it walks directly to the Stable once i get off in Winterhold.
Please add some Home Music
There is a good recipe to Creating a Mannequin at the Creation Kit Wiki.
The Creation Kit itselve you find on Steam: Go to the Library and find the Creation Kit in the Tools section and play it
To get the Cliff Cabin interior on the screen open files and set CliffCabinWinterhold.esp as Active File and press OK. Opening the file may take a while, you should get a progress indication down in the Creation Kit window (Loading Files...). Cancel any messages you get.
On the right you find the Cell View window. It stays by default on the _interior selection. A dobble click on the WinterholdCliffCabin01 Interior list shows the Cliff Cabin in the Render Window on the top.
Now you can place your mannequin as the creation kit wiki suggests in Cliff Cabin. Don't miss to save your work
http://skyrim.nexusmods.com/mods/19390/?
And now i was checking for updates and this is the first mod i checked!
Thank you guys i will give you kudos for this! xD
May I suggest that the house and stable be put in 1 esp? I do not have missing parts in my house install.
Thank you for sharing.