you have to have the MCM menu, in the “mod configuration menu“ it should be one of the first if it appears with an asterisk in front, inside the stat editor menu on the left you can access the character's stats and skills, I have not tested all the values In actor values you modify what you want with the numbers, although I have never tried them, I only modify the weight to carry and the shout time, the same thing happens with the skills in the left menu, you click on which ones you want to activate, then on the right side in the “main skill menu“ is the same way, you click on anyone and modify the values with the numbers, being able to make them legendary by entering 100 I hope it is understood with google translator, I am a little bad at writing in English saludos
Not working with Adamant 5.6.1b Not sure what is the reason of incompatibility but i'm pretty sure previous versions were compatible: all the new perks are not shown in the MCM list in each skill cathegories. Does anyone have the same issue?
Nice. I like tuning up my starting character and this mod makes it easier. Question: What if I add perks from the list and 'Legendary' it once it hits 100? Will it default to skill level 10 with the added skills enabled, or will those skills get refunded?
Perhaps you are using too old version of your Archiver (if you use manual installation method). Try to update your program. If you use some mod manager, then which one?
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in the “mod configuration menu“ it should be one of the first if it appears with an asterisk in front, inside the stat editor menu on the left you can access the character's stats and skills, I have not tested all the values In actor values you modify what you want with the numbers, although I have never tried them, I only modify the weight to carry and the shout time, the same thing happens with the skills in the left menu, you click on which ones you want to activate, then on the right side in the “main skill menu“ is the same way, you click on anyone and modify the values with the numbers, being able to make them legendary by entering 100
I hope it is understood with google translator, I am a little bad at writing in English
saludos
ps. After a while I realized that it also works with Bound Weapon Mastery from Rooker75, they appear in the options like the others. thank you so much
Not sure what is the reason of incompatibility but i'm pretty sure previous versions were compatible: all the new perks are not shown in the MCM list in each skill cathegories.
Does anyone have the same issue?
Question: What if I add perks from the list and 'Legendary' it once it hits 100? Will it default to skill level 10 with the added skills enabled, or will those skills get refunded?
Not an issue, just something I thought about.
If you use some mod manager, then which one?