I've just recently discovered your animations and they've quickly found a place in my 'mods I can't play without any more' list! I love how confident this makes my PC look - I've always hated the vanilla 'female walk' animation, and now I won't have to worry about it again. I really really love your Goetia series, can't thank you enough for how much it has improved my immersion and satisfaction with my characters - they feel extra confident and cool, and the movements are so fluid! Thank you for all your incredible work *
I installed all Goetia animation mods and, if I didn't do anything wrong which I don't think so, at least the female and male walking, that are the only I checked for now, are not working with newest DAR update that is required for newer game versions
is this mod work for my character only or this also effect npc? if there is a way to make this mod effect my character only please can someone tell me how. im new to modding and currently using vortex.
only just discovered you made this series of animations for mages so i'm late to the party these animations look awesome on your human characters but have you tested them on beast races ? i started an argonian mage recently and i like the animations but i don't know if it will look as natural, what with the tail and all
Thank you so much for making this for LE as well as SE.
if I may I ask. can you please port the rest of the vanargand series to LE as well? such as the one-handed power attacks, sneak thrusts, and sneak strike?
please please, please.
i understand if its not possibe but im literally cannot play my game without your animations after I tried them I hated the vanilla ones and I cannot go back to them.
and now one final thing now that your taking on magick animations i hope to see new spell casting animations for males that don't look like a gorilla is holding a spell like vanilla does lol.
thank you so much for this mod and I wish a wonderful rest of your week!
I try to port my animations to LE whenever possible if I'm fairly certain that no major issues would manifest themselves, the ones that don't make it to LE typically require "Animation Motion Revolution" upon which they depend significantly, those animations have baked in time and position coordinates than can only be read and interpreted in game via AMR, sadly it is not available on LE nor is there any alternative.
Here's the current state of the magic animations compared to vanilla:
I'll be sure to upload them to LE as well as they shouldn't have any major issues.
9 comments
I installed all Goetia animation mods and, if I didn't do anything wrong which I don't think so, at least the female and male walking, that are the only I checked for now, are not working with newest DAR update that is required for newer game versionsedit: nevermind, I'm just very dumb
is this mod work for my character only or this also effect npc? if there is a way to make this mod effect my character only please can someone tell me how. im new to modding and currently using vortex.these animations look awesome on your human characters but have you tested them on beast races ?
i started an argonian mage recently and i like the animations but i don't know if it will look as natural, what with the tail and all
any ideas on how to fix it?
Great quality work as always. Thanks for sharing
if I may I ask. can you please port the rest of the vanargand series to LE as well? such as the one-handed power attacks, sneak thrusts, and sneak strike?
please please, please.
i understand if its not possibe but im literally cannot play my game without your animations after I tried them I hated the vanilla ones and I cannot go back to them.
and now one final thing now that your taking on magick animations i hope to see new spell casting animations for males that don't look like a gorilla is holding a spell like vanilla does lol.
thank you so much for this mod and I wish a wonderful rest of your week!
I try to port my animations to LE whenever possible if I'm fairly certain that no major issues would manifest themselves, the ones that don't make it to LE typically require "Animation Motion Revolution" upon which they depend significantly, those animations have baked in time and position coordinates than can only be read and interpreted in game via AMR, sadly it is not available on LE nor is there any alternative.
Here's the current state of the magic animations compared to vanilla:
I'll be sure to upload them to LE as well as they shouldn't have any major issues.