About this mod

Just a glimpse at half the district of my Town mod I'm currently working on.

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This is just a preview of Temple District of Town mod I’m currently workingon. Since I received many requests to post of what I have already done, there You have.

One thing must be pointed now: anything you see here may change entirely, change location, or small aligment to the final result. Another thing: You may not use these resources in yourmods, until further notice. I want my city to be unique, in every district and through. In most cases I created every mesh from scratch, may not be perfect, as I’m developing and polishing my skills. Some may not like it, some may like – matter of taste.

The idea for this project comes by accident actually. Started with Gothic games and the climate those games eventually created. Secondly, after my adventure with Kingdom Come Deliverance I started to make handmande buildings and huts. And last year after finally figuring out how to implement models  throught Nifscope I started this adventure with 3D design and modelling.

This project is LARGE, like so large I may not finish it for a long time.Creating original layout of town is 1st stage. It will be entirely new qust mod, but strongly or lightly connected to Vanilla game. But I’m leaving it for later – after at least one or 2 districts gonna be finished. At this stage I don’t need any help with creation – as new models are being created on the move. Don’t want all of the Town look the same. Just look at Novigrad city from Witcher 3. Would you like it if it uses only 5-10 buidlings throug in every corner? Later on, I really would need help in cluttering The Town, and also making interiors (definetely with my custom meshes which will be made on the NEED).

The area is navmeshed only on some main roads and main pathways (mostly inhousing area). I also levelled all terraing outside walls of this district so not to spoil the final project when it’ll be releases. Howewer I’m leaving terrain lod meshes, as it wont make difference. For best exploration just use DynDOLOD. Distant models I replaced with their lod meshes – should work well with DynDOLOD implementation. I post my personal settings for DynDOLOD creation in pictures section.

And here I post link to my original Town Mod to keep in touch for progres. Ido not plan release more of this TempleDC any more. A little mystery will spice the final dish. However from time to time I'll release preview video of my work, like here:
Temple DC - East Downtown
Temple DC - West Downtown
Temple DC Video - West and East Downtown
Temple DC (Lakeside, Fields and Park Square)
Skyrim - Temple DC (East Riverside, East Downtown 'Remodelled')
Skyrim - Temple DC (West Riverside "Remodelled", East Downtown "Remodelled")

HOW to getthere?
I created lil farmhouse in Riverwood, right behind Faendal House. But now the area is completely changed with newer assets.
 
And lastly, I would like credit many modders from this aweesome community.Some I already been given permission to use their textures and resources, from some I’m still waiting confirmation (or denial if that’s the case). Models that uses certain textures will change should I have not receive permission.

Credits goes mostly to: Noble Skyrim textures resource, Skyrim HD - 2ktextures and Tamriel Reloaded. If I missed someone, I beg forgiveness and PM me for filling up Your contribution to the community.

Many wishes to all woman :)