I'm getting a missing masters error message for all of the patches that are included. It seems that the mod is looking for the SSE versions. I'm not really sure what to do. Should I disable the patches or just leave them active and ignore the message?
So, when you say "It seems there are problems with the LOD, so I filled them in a separate file, it's better not to generate it yet." does that mean we are to put your LOD gen files after DynDOLOD Output?
PS: I had to put this through the - load in CK - save - process to make it not give an error when making a bash patch.
Hello everyone, i wanted to ask for some feedback here about the mod. I don't care about the USLEEP dependancy at all so i just wanted to know if there are any bugs or differences with the SSE version, how it plays out in performance compared to Magical College of Winterhold etc.
Was thinking of trying this one, but since i have also other mods which would require patching i'd rather know a little bit more on this before trying it.
I am just curious, why don't you use usleep? It is a mandatory mod for every playthough I do. And my playthroughs with anywhere between 200-600 mods have been very successful.
I created a version without usleep as a master requirement. I've used tes5edit to remove all usleep references from the plugin and finally usleep itself. ( I myself still use the old uspk plugins, for various reasons. ) If the author allows it, you are welcome to have this version. It is thoroughly tested and runs flawlessly.
Yeah I don't use USLEEP either never been a fan don't really care about the fixes it does cause most the changes mess with how I play skyrim anyways I prefer vanilla game. Was looking forward to trying this though shame well onto another mod I guess.
Hey thanks for porting this to LE, your work is amazing, I have a problem with the immersive college NPC because it's not in LE and I would like to know if there is a way to implement it in LE, thanks again
hey there, installing for my LE playthrough, and i noticed that the QaiS (quests are in skyrim) patch requires the SE version, as opposed to the proper LE version
Just thought I should mentioned; upon installing this just to see what all the patches are it has, I noticed it has a patch for Weapons Armor and Clothing Fixes, which isn't available for LE. Instead, we have its two predecessors 'Weapons and Armor fixes Remade' and 'Clothing and Clutter Fixes'. That patch is useless for LE, and means there's no patch for CCF which adds in furniture to the college, and also separates the archmage robes into two items, which causes problems for Immersive College of Winterhold (no clue what it effect it would have on this mod though to be honest).
How on earth did I not notice this when it came out? I only just now found it while I was trying to find a way to make the CoW brigher (RLO 5 makes the interiors too dark with Immersive College of Winterhold, and there doesn't seem to be a way to fix this, even though seemingly every lighting overhaul causes this issue).
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PS: I had to put this through the - load in CK - save - process to make it not give an error when making a bash patch.
Was thinking of trying this one, but since i have also other mods which would require patching i'd rather know a little bit more on this before trying it.
Not worth the time to worry/bother though imo. Lets just enjoy the game ladies.
Why?
People get excited when they can take pop shots at people leagues above their level. Nothing more.
And was hoping a version without the requirement could be made
If the author allows it, you are welcome to have this version. It is thoroughly tested and runs flawlessly.