Skyrim
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egilvar

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UrbanNomadNome

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10 comments

  1. Bruno053
    Bruno053
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    ¿There will be a cbbe version?
    1. UrbanNomadNome
      UrbanNomadNome
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      i dont use cbbe but its easy to make, just open up the meshes in outfit studio and change the refernce body to cbbe, i think you can even skip the conform cause this allready got cbbe sliders
      or... have you try it as it is? to see if it works with cbbe textures?? just download it and test it with your cbbe preset, maybe it works, who would know
  2. Andaius
    Andaius
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    Are SE esp's functional in LE or something? It's that I notice you have no esp in this file...
    1. UrbanNomadNome
      UrbanNomadNome
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      i allways use SE unscripted armors esp on LE, had no problems after years, did this cause allways leave as prerequisite original file to respect original authors, but if youre dont feel safe enought you can open the esp in ck and change it from SE to LE,, its an easy step.
    2. Andaius
      Andaius
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      Nah, it's just I didn't think they worked, I haven't tried it yet, but usually when you see backports to LE from SE with a prereq from it's SE file, the backport is just a esp and you need the mesh and textures from the original. I'll post up some screenies the next time I'm taking a screenshooting session in a day or so if it works.
    3. UrbanNomadNome
      UrbanNomadNome
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      hope it works for you, my screenshots were taken on LE too, so it has to work. only wen using SE scripted, skse, or animations is wen i had problems using SE mods on LE. simple armors (no quest, scripts, etc) havent give me problems. if you dont backport meshes and textures you can get a flying red triangle or purple meshes. thats why i included the backported mesh and texture files
      Edit: oh y remember, followers too, sometimes even if you backport the meshes and textures you could get black faces or missing eyes, and you have to open them in nifskope and edit them, but sometimes if youre lucky they work (well talking about simple followers without quest, scripts, and so)
    4. Andaius
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      Hmm no luck I'm pretty sure I did it right. Intall SE version like normal, merge with your file in Mo2 ran bodyslide made sure to hit jerkin zap... I got thee ol red ! did I miss a step?
    5. UrbanNomadNome
      UrbanNomadNome
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      the red poligon happend to me in LE wen runing SE meshes, so... youre playing on LE right? installed the SE mod, then replace it or overwrite it with this right? and .... oh! i detected the problem, you build the SE bodyslide meshes cause you sayd you clicked the jerking zap, mine dont have jerking zap cause theres no legs to clip through the pants, you have to build my LE meshes in body slide. original SE are bhunp, mine LE are bbhunp, try again, open bodyslide then search knight of the village and build only BBHUNP version
    6. Andaius
      Andaius
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      ok I'll retry it without the jerkin zap

      EDIT: Ok it worked this time when installing the SE version I choose NOT to install any meshes or textures just the esp. It works after that.
  3. Mythos214
    Mythos214
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    At least this time it's knight of the village and not bicycle of the village, lol.