Skyrim

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MasterKingly

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MasterKingly

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8 comments

  1. lefttounge
    lefttounge
    • supporter
    • 215 kudos
    This is awesome, and a much needed fix!
    However while hunting, those overly bright footprints I found actually come in handy, because I can clearly see where an animal has been in the snow
    1. MasterKingly
      MasterKingly
      • supporter
      • 51 kudos
      This doesn't affect any animal prints. Just human prints in snow.
    2. lefttounge
      lefttounge
      • supporter
      • 215 kudos
      Whoa! Really? That's amazing, id didnt know that! :O
      thanks bud!
    3. MasterKingly
      MasterKingly
      • supporter
      • 51 kudos
      No worries
  2. ShawnDriscoll
    ShawnDriscoll
    • member
    • 82 kudos
    I could never get Footprints to work in LE. In SE, it worked great. Is there a trick in LE?
    1. Astra2000
      Astra2000
      • premium
      • 157 kudos
      Please install the latest version of Footprints - after sort with LOOT your load order - use it default and ignore the configurations in its MCM Menu - so it should work. ... If not, then contact me via PM and I will try to help you to get it proper worked. 
    2. Mookeylama
      Mookeylama
      • premium
      • 88 kudos
      i could not get the latest versions to work consistently in le. they'd work for awhile, then quit and i'd have to reinstall to get it to work (i've heard quite a few say the same). BUT the old version 99 never let me down. been using it since 2012 probably. it still has the old cloak method of adding prints i think, so is probably heavier on the game resources. but lighter and more efficient doesn't matter if it won't work lol
    3. MasterKingly
      MasterKingly
      • supporter
      • 51 kudos
      The newest LE version always worked for me but it's hard to tell how it is for others. I wish the mod author at least left the posts section open so people could help each other out. Maybe he has a discord?

      All I could really find was this (on the SE page):

      'Certain animation replacers can break the animation events being sent, and if you use these your player will not receive footprints.  There is nothing on my end that I can do.  This mod works on the vanilla animations and skeletons, so the fix has to be on their end.'