A mod to improve the topology of a few badly poorly subdivided meshes in the staple Static Mesh Improvement Mod and eliminate jaggedness in some which it does not cover.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
Released under CC BY-SA 4.0.
File credits
Novelyst - Original Creator Brumbek – Static Mesh Improvement Mod wSkeever – Mara clutter.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.5
Added Windhelm gate mesh.
Forwarded material changes to bones.
Forwarded Unofficial Skyrim Special Edition Patch collision to bread.
Adjusted apple collision.
Added bear claws.
Added wSkeever's SMIMED Pottery as an option in FOMOD ~ LE
Version 1.4.3
Removed glazed pottery
Fixed AnimObject bread placement, for real this time.
Fixed Mara bowl rotation.
Fixed an issue with the FOMOD.
Added Patch for Rabbits HD
Version 1.4.0
Removed dependency on Static Mesh Improvement Mod.
Whilst going through the classic Static Mesh Improvement Mod I noticed some meshes appeared to have issues with their topology. They showed telltale signs of subdivision of triangles without first converting to quadrangles. There were other small issues – a bread mesh replacement moved it away from its original spot, the apples were looking a bit jagged. This mod improves topology and covers just a few more meshes to better their appearances.