I don't really test it yet for UI mod. My mod only change Texture without any script. It Compatible with Extended UI, but not tested yet since I focusing play The Witcher now.
Texture files work in both versions without issue. No conversion necessary. Anyone could install this mod as-is in SE and it'll work fine. Its why texture overhauls rarely get 'ported'; because its simply not necessary. The only advantage to putting this in the SE section is to make sure SE users know about it.
Thanks for the answer, I just found out about it. Because I don't have the SE version myself so I'm worried if it doesn't match the file. Now I can port it myself :)
Actually I made this mod for two reasons. First because SkyUI doesn't change any part of the Perk/Skill interface. Secondly I was inspired by the interface of the game "The Witcher 2: Assassin Of kings".
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