Just a minor suggestion, it would be incredible if this would be part of some sort of progression system where you initially start off with the regular step dodge and then after, say, 20 points in stamina you get this animation for dodge instead.
Fits in perfectly with my level 40 character and makes the combat feel so much more dynamic combined with the other animations.
exxxed using DAR commands and specially Random command, you can simulate many game conditions and create Unique Combat environments, I really have epic combats, with a lot of randomness and highly immersive using those commands
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I'm using FNIS, but it works without updating FNIS Behavior.
Just a minor suggestion, it would be incredible if this would be part of some sort of progression system where you initially start off with the regular step dodge and then after, say, 20 points in stamina you get this animation for dodge instead.
Fits in perfectly with my level 40 character and makes the combat feel so much more dynamic combined with the other animations.
I hope it helps you