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Andrewpk

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  1. andrewpk
    andrewpk
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    This mod is no longer supported, and has not been supported for about 3 or 4 years.

    When I started making this mod, there were NO needs mods at all. That is the only reason I made it (I prefer to make characters and quests). Also, right before I finished and released it, a few really popular needs mods were released. Since the majority of people used those mods instead, and the authors were more talented than myself, I didn't build on this mod.

    I am aware of many things that could make this mod better including:

    MCM Support
    Hearthfire Support
    Dragonborn Support
    Water Detection
    UI (meters and such)
    Point System
    Mod Compatibility

    But there are better options out there. Personally, I started using Realistic Needs and Diseases years ago. I do not even use my own mod (I still use my Better Assassins mod, though).

    For people experiencing issues:

    This mod has one basic script algorithm, and like 4 or 5 instances of it. Basically, eating or drinking resets hunger or thirst. Only vanilla items can reset the script. If your food or drink is modified in any way (cooking mods, even some potion mods could probably do this) your hunger or thirst will not reset.

    Dragonborn and Hearthfire items also do not reset your needs.

    If you have eaten or drunk anything with this mod installed, do not remove the mod or install anything that changes food or drink, because the script will keep running. I don't think anything can make it stop. Yes, I know very poor implementation of a script, but I didn't know what I was doing, so there you go.

    I learned of a better way to do this that doesn't actually alter the food and drink items. The only way to make this mod the right way would be to completely redo it from scratch.

    TLDR

    Here are your options:

    1) Install Basic Human Needs at the bottom of your load order on a Non-DLC Skyrim and leave your mods alone for the rest of the playthrough.
    2) Install a different needs mod that has support for DLC and mod compatibility.

    GOOD NEWS

    Keep an eye out for Last Seed. Chesko knows what he's doing.
  2. Linrox
    Linrox
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    My biggest annoyance with this mod is any cooked meat, not including dishes with meat as an ingredients, have no effect on your hunger.
    I can eat multiple steaks from any animal and nothing happens.
    But if i eat 1 carrot, my hunger is satisfied. WTF.
    You can't tell me a whole steak wouldn't satisfy your hunger.
    But it is not just cooked meat, there are a lot of foods in the game that have no effect on your hunger level.
  3. maredark3d
    maredark3d
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    Would be nice to add some fx, when the player is low on his attributes
  4. Skyler6669
    Skyler6669
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    I have posted about this. I am stuck on starving. It's pretty bad. Without an MCM menu to regulate the mod, I can't do anything with it. I'm uninstalling and unendorsing it. I hope someone takes up this mod again seeing as how it's abandoned and finishes it. I'm done.
  5. Mifa13
    Mifa13
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    Is it possible to add an option for meters, like Frostfall?
    1. Skyler6669
      Skyler6669
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      Hey, that's a pretty cool idea, an awesome idea actually. That way you could time it a little bit, because I know usually when I'm going to be hungry. It rarely catches me by surprise.
  6. LolTakket
    LolTakket
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    it would have been cool if instead of just removing default stats you added three new bars into the game sleep, hunger and thirst and when one of them is fully drained the person will die (but not for sleep because that's pretty stupid)
    1. LolTakket
      LolTakket
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      but if i'm honest "sleep needs" shouldn't even be a thing IN A GAME because it's just annoying, ever 12 hours you sleep especially in quests
    2. Skyler6669
      Skyler6669
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      Nah, this is about reality become incredible, SIMS slowly moving its way into the game in only the best possible ways. Sleep is a completely useless thing in Skyrim unless there is an absolute NEED for it, which ads a cinematic realism to the mod, therefore if that's not what you want. However I can see how awesome this mod would be (that is how downloaded it would be) if it catered to EVERYONE's needs by including an MCM menu where you can turn any of the parts of this mod off, and especially reset options. That would make this mod versatile and pleasing utterly.
  7. Skyler6669
    Skyler6669
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    What this mod needs (and I mean NEEDS, REALLY REALLY needs) is a MCM menu with a reset control for various elements of the mod. Sometimes when new mods are installed the eating glitches and Marismus and "Starving" stay in my menu PERMENANTLY. I have not found a way to fix this yet. Every game is ruined when this happens and I have no choice but to uninstall this mod. Otheriwse, it is an AWESOME mod, and in fact, the very best of its specific kind.
  8. Aurora555
    Aurora555
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    Does this come with an MCM menu, or is there a way I can disable the deficiencies part of the mod (through editing in the CK)?
  9. Wertyk
    Wertyk
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    Good mod! Simple but strong, thank you!
  10. epicpie56
    epicpie56
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    Could you do a Dragonborn edition? Eating Solstheim food (ash yams, sujamma, etc.) doesn't affect me.
  11. JJK471
    JJK471
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    How different is it from the mod "iNeed"?

    PS. Im a new with mods.
    1. s2pideleprank17
      s2pideleprank17
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      iNeed and Realistic needs and disease are outdated and buggy. check their comments section. iNeed has that annoying disease bug and RND doesnt support the latest USP legendary edition.