Hi there, I don’t know if this mod is still monitored, but I recently installed it to try correct and issue with TDUM, however I found the issue was that I’d not correctly selected TDUM in nemesis so the animations never loaded. However after installing this particular mod, my controller binds seem to have been randomised and reset every time I launch the game. I can load in and manually set them with the mouse and then have full controller playability, but then soon as I close and relaunch it randomises again, any advice or help would be greatly appreciated.
Unfortunately bud, the original mod author snatched The alternate start mod horribly off the network, and now refuses to let anybody download it forever. U_U
Actually this is for all mods that change the beginning including Alternate Start, Alternate Perspective or Skyrim Unbound Reborn etc. It's why i wrote "alternate start mods" and not just "Alternate Start" but i will update the description
Also you can still find Alternate Start on AFKmods (uploaded by the original author) but i really recommend you to check out Alternate Perspective
Excuse me... If you don't mind... Mo's TUDM Patch Collection https://www.nexusmods.com/skyrimspecialedition/mods/41279
Among the options in this mode,- Patches VioLens killmoves to work with TUDM conditions Can you patch that option? When I tried it modified that function, it suddenly ViolLens killmove when I did parry... T_T
Im not sure what violens and tudm has anything to do with parry? I don't use violens but i took a look of that patch and it doesn't seem to conflict with mine
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The alternate start mod horribly off the network, and now refuses to let anybody download it forever. U_U
Also you can still find Alternate Start on AFKmods (uploaded by the original author) but i really recommend you to check out Alternate Perspective
At least its not gone forever and ever.
Thanks bud
Mo's TUDM Patch Collection
https://www.nexusmods.com/skyrimspecialedition/mods/41279
Among the options in this mode,- Patches VioLens killmoves to work with TUDM conditions
Can you patch that option?
When I tried it modified that function, it suddenly ViolLens killmove when I did parry... T_T
I wanted to ask you to make that.
But you don't use "violens kill" mode...
I'm sorry for making you rude