0 of 0

File information

Last updated

Original upload

Created by

Exalderan

Uploaded by

Exalderan

Virus scan

Safe to use

27 comments

  1. Exalderan
    Exalderan
    • premium
    • 841 kudos
    Locked
    Sticky
    I'm doing the LE port on the side, but my main focus is the SSE version. All updates will arrive here later though.
    If you want updates and further improvements to the mod, please endorse and vote for the main mod on the SSE Modpage.
  2. Exalderan
    Exalderan
    • premium
    • 841 kudos
    Locked
    Sticky
    Why I can't provide a FNIS patch:

    How to create an FNIS dependent mod
    1. Create your animation folder
    meshes/actors/character/animations/. should be the name of your mod's .esp file (without ".esp").
    2. Place all your animation files in this animation folder.
    3. Create an animation list (AnimList)"
    [...]

    The problem here is FNIS for modders is a tool to generate a behavior file from animations.
    My mod doesn't contain any animations, it edits a vanilla behavior file.
    The only tool that solves compatibility between conflicting edited
    behaviors is Nemesis or the ancient mods fore (the author of fnis)
    himself provided the patches for.

    So you see it is not my unwillingness to provide a FNIS patch -
    It is IMPOSSIBLE for any other person than the author of FNIS to do so.


    TL;DR:
    FNIS works with animation mods? -yes
    FNIS works with new (post 2019) behavior mods? -no
    NEMESIS works with animation mods? -yes
    NEMESIS works with behavior mods? -yes

    FNIS is outdated!
  3. deleted153516243
    deleted153516243
    • account closed
    • 0 kudos
    how do you uninstall/revert to vanilla? I removed the mod however it still affects my game.
  4. BraveHART32
    BraveHART32
    • member
    • 0 kudos
    Sorry if it sound dumb, would it affect custom animation?
  5. BethBlackheart
    BethBlackheart
    • premium
    • 14 kudos
    Isn't there a mod like this already?
    https://www.nexusmods.com/skyrim/mods/73921?tab=description
    What's the difference? :c 
    1. Nemoss
      Nemoss
      • member
      • 1 kudos
      Completely different mods. Mortal Enemies just lowers your sensitivity so you cant move camera, its only good for creatures and power attacks because it makes your game extremely clunky and uncomfortable.
      This mod fixes leg and feet sliding animations, doesnt affect any gameplay mechanics.
  6. solidninjas
    solidninjas
    • member
    • 0 kudos
    New here. Is it fine to overwrite 1hm_behavior.hkx after TK Dodge and Ultimate Combat? Thanks
  7. KingCrazen
    KingCrazen
    • member
    • 1 kudos
    Thanks for showing love to players still on oldrim
  8. ViZePulse
    ViZePulse
    • supporter
    • 12 kudos
    great stuff!
  9. Zubbullah
    Zubbullah
    • member
    • 0 kudos
    great job lad, thanks for the LE port. i was in fact using the SSE version on oldrim without any issues but i will try this
  10. Lexmax
    Lexmax
    • member
    • 15 kudos
    Thanks for helping the Oldrim users
  11. lefttounge
    lefttounge
    • supporter
    • 232 kudos
    Im having trouble understanding your post about fnis;

    I dont use nemesis, can I install and use your mod while I have fnis active?
    1. urbon
      urbon
      • premium
      • 1,242 kudos
      No. You need nemesis. You can use nemesis and fnis. But first run fnis and second nemesis. 

      But there is not reason to keep fnis...only if you use creatures sexlab animations. 
    2. Mookeylama
      Mookeylama
      • premium
      • 91 kudos
      ok, it may be time for me to check out nemesis...anyone have links? seems i dont see it for oldrim anyway
      edit; ok found alot of info, but nem does not seem compat w/ fnis sexy moves. that may be a deal breaker
    3. lefttounge
      lefttounge
      • supporter
      • 232 kudos
      I do use sexlab, and not getting rid of that.
      So i will still be using fnis
    4. SayidD
      SayidD
      • member
      • 12 kudos
    5. deleted75168388
      deleted75168388
      • account closed
      • 26 kudos
      Use can use sexlab with nemesis only without the creature animations and if you are using beasticality animations, well uh. your kinda uh.
    6. marduk129
      marduk129
      • supporter
      • 0 kudos
      U have no right to judge ppl dude, leave him be
    7. TankIsKing
      TankIsKing
      • premium
      • 52 kudos
      You should have updated to Nemesis years ago, Lefty
    8. LansDS
      LansDS
      • premium
      • 50 kudos
      u can use any sexlab animation with nemesis, nemesis now do all fnis stuff and compatible with any animation require fnis and do more.
  12. Pal2alax
    Pal2alax
    • supporter
    • 12 kudos
    Funny how you did this on the snow.