love all your work thank you! but i have a strange eye issue w/ all of your followers that i have. it's subtle and not always apparent. basically up close the faces and eyes look fine. but if the camera is back a ways (i have a mod that changes camera angle when talking to an npc so as to be more cinematic), then the eyes become wide. almost like the eyelid becomes seethru or disappears. this happens w/ all ur older followers i have. maybe an issue w/ a program u use to generate the faces? any ideas? thanks
Hi friend. Sometimes I also notice that, it seems to me that it is something related to HPH. Or if it happens in HPH with the red guard race that is the one that I have been using for my faces [the faces are very beautiful with that race] I use the usual programs CK, nifskope nifMerge Of course sometimes I also use Outfi Estudio to further outline some faces or to convert them from normal poly to HPH [but very little] and the mesh of the eyes is the same as the game, with my followers in normal poly I think that does not happen anyway I will investigate well what happens. Thanks for the notice bro. Take care.
Wait, what?! How do you use Outfit Studio to convert vanilla heads to High Poly Head? I thought that could only be done with serious Blender/3DSMax skills.
PS: Any chance of this without the sideways goat ears? If not, it won't kill me to de-WoW her myself (I *do* know how to do that much with a head in Outfit Studio).
Hi, friend If bro to convert a normal face to HPH use outfitStudio, NifMerge and SSE NIF Optimizer Send me a message and I will explain how the process is. I can create a version with normal ears soon
ooh nice. i'd like a no ear vers too. but even more i hope u can fix the eyes (i've not used this mod but all your other followers have the eye issue). because once u see those lidless wide round eyes...there's no unseeing it lol
Really nice follower you gave us there, thanks. She looks great on my setup except for 1 issue i'm having, her chest goes flat when she sit (with or without her dress). my skeleton/cbbe and hdt are up to date + i have the same issue when i use the shredded triss armor mod so it's definitely just on my game. If anyone else have had that problem before i'd like to know how to fix it, thanks in advance. cheers
1. It may seem obvious but in the description it says that the follower is based on that preset. 2. The person who requested the follower chose the preset. The body of belle and any of my girls can be changed, you just have to export one of your liking and place them in the belle folder without any novelty
Your first comment on Nexus is not very constructive ... We are not there to write useless and agressive words . Why are you here ? You can select the " soft " version of Nexus mods , if you are afraid with this one .
Hi bro, we haven't heard from each other in a while and I hope you are well. Nice to see you are really productive again. Congratulations on your work, my friend.
This is an awesome mod; its also very cool that you're making follower mods for people ^~^ Man, making follower mods is fustrating, isnt it? I managed to make my follower Nevamirr. But I gave up on making my other set of followers, it was stressing me out way too much.
Really, perhaps one day somebody will simply create a tool that allows for easy af follower creations, besides text documents
Thanks!! The important thing about making a modification is to be comfortable Step 1 create your modder signature in my case is crea_ that way I can locate what I do in the CK step 2 create a personal folder of your mod in the Meshes and textures folders that way it is much more comfortable to work as an example all my mods go to the [Crea] folder later I will create a simple tutorial follower mod. The CK part is easy sometimes it takes more work to work with nifskope and with 3ds max.
see that's what kills me, is the nifskope and file pathing part I've watched and read hundreds of help tutorials, trust me my good man, it always helps a good bit, but never enough ;wallbash: zzjay was a truly awesome nd patient person to help me with making my own follower, but eventually the file pathing and nifskope part obliterated me.
No CBBE is the main file the UUNP file is optional. you just need to download the optional file and replace, gloves and boots work fine in both versions since the preset I use for this girl works with unp and cbbe. Among the gloves and boots are 4 files the other two are GND meshes for inventory.
Have her downloaded and installed. Everything is oke.
There is just one thing and that's her boots. Her lower legs looks way to short because she's actually standing with her calves on the ground, allthough she is wearing heels. There are a few other mods here with that same issue. But you my friend, I know you can make this better. Where she is lifted from the ground, NIOverride style. Maybe adding a bit of a platform, let's say... 8.5 (-;
I usually add the height to the leggings of the boots with nifskope by adding an extra data. with these models I completely forget that. Maybe upload an optional version in the week
36 comments
Thanks!!
basically up close the faces and eyes look fine. but if the camera is back a ways (i have a mod that changes camera angle when talking to an npc so as to be more cinematic), then the eyes become wide. almost like the eyelid becomes seethru or disappears. this happens w/ all ur older followers i have. maybe an issue w/ a program u use to generate the faces? any ideas? thanks
Sometimes I also notice that, it seems to me that it is something related to HPH.
Or if it happens in HPH with the red guard race that is the one that I have been using for my faces [the faces are very beautiful with that race]
I use the usual programs CK, nifskope nifMerge Of course sometimes I also use Outfi Estudio to further outline some faces or to convert them from normal poly to HPH [but very little] and the mesh of the eyes is the same as the game, with my followers in normal poly I think that does not happen anyway I will investigate well what happens.
Thanks for the notice bro.
Take care.
https://vectorplexus.com/topic/1170-high-poly-head/
PS: Any chance of this without the sideways goat ears? If not, it won't kill me to de-WoW her myself (I *do* know how to do that much with a head in Outfit Studio).
If bro to convert a normal face to HPH use outfitStudio, NifMerge and SSE NIF Optimizer
Send me a message and I will explain how the process is.
I can create a version with normal ears soon
If anyone else have had that problem before i'd like to know how to fix it, thanks in advance. cheers
2. The person who requested the follower chose the preset.
The body of belle and any of my girls can be changed, you just have to export one of your liking and place them in the belle folder without any novelty
did not no it was that bothering
good job she look as much as a gold digger as the reel one
Thanks to gabriel08 for granting me permission to port Bellee over to SSE Nexus for us Skyrim SE users to enjoy.
Thanks bro
the previous months were somewhat strong but we continued in the fight.
Man, making follower mods is fustrating, isnt it?
I managed to make my follower Nevamirr.
But I gave up on making my other set of followers, it was stressing me out way too much.
Really, perhaps one day somebody will simply create a tool that allows for easy af follower creations, besides text documents
The important thing about making a modification is to be comfortable
Step 1 create your modder signature in my case is crea_ that way I can locate what I do in the CK
step 2 create a personal folder of your mod in the Meshes and textures folders that way it is much more comfortable to work as an example all my mods go to the [Crea] folder later I will create a simple tutorial follower mod.
The CK part is easy sometimes it takes more work to work with nifskope and with 3ds max.
I've watched and read hundreds of help tutorials, trust me my good man, it always helps a good bit, but never enough ;wallbash:
zzjay was a truly awesome nd patient person to help me with making my own follower, but eventually the file pathing and nifskope part obliterated me.
but it is what it is
I think there are some missing armor files
according to the preview file contents.
CBBE has 8 nif-files and 10 dds-files while
UUNP has 2 nif-files and no dds-files.
CBBE is the main file
the UUNP file is optional.
you just need to download the optional file and replace, gloves and boots work fine in both versions since the preset I use for this girl works with unp and cbbe.
Among the gloves and boots are 4 files the other two are GND meshes for inventory.
Have her downloaded and installed. Everything is oke.
There is just one thing and that's her boots.
Her lower legs looks way to short because she's actually standing
with her calves on the ground, allthough she is wearing heels.
There are a few other mods here with that same issue.
But you my friend, I know you can make this better.
Where she is lifted from the ground, NIOverride style.
Maybe adding a bit of a platform, let's say... 8.5 (-;
Hope you will
But you're the only one reporting it? Guess whose issue it actually is. Stop telling mod authors to fix your broken setup.
Maybe upload an optional version in the week
funny.
She certainly loooks nice Congrats to the mod author