Interesting how my current mod Silent Sounds, naturally came to this specific mod!
Silent Sounds, sounds exactly as it is written, assigns silent sound events to many aspects of the game, from UI, to items, to monsters, and to NPCs, all races.
I have to thank you, ItsYaBoyBrandyBoy , for the list of sound event names. I used the names as my own personal group to do something similar to what you are doing with all of the grunts.
What I am doing, is turning off 67% - 80% of all Grunt-based sound events using my own silent sound FUZ file, allowing a smaller portion of vanilla grunts to still play. I would have had a VERY long time of searching for them if I did not discover your mod. I already covered most of the breathing sound events with silent sound events, but had yet to locate the rest of the Grunts, but you have done just that. Natural overlap, thats the interesting part.
I did not know that the Breathing and Stamina-related breathing events are part of the Grunts group. Now I know. Thanks for the awesome mod, I will try it out on my build. My mod though, is all about silencing parts of the game, and yours is replacing with new sounds. I love the overlap, indeed. Have a great day, and expect a shout-out in my thanks portion once my current mod becomes more polished. I will be thanking you in my own mod for locating all of the grunt sounds that my mod will also cover. I simply used your list of names to literally do the opposite that you have done.
I didn't know voices are alchemy Other than that i can't wait to try it Finally my Nord(basic nord looks 90% like me) will have voice while killing enemies of Skyrim
11 comments
Silent Sounds, sounds exactly as it is written, assigns silent sound events to many aspects of the game, from UI, to items, to monsters, and to NPCs, all races.
I have to thank you, ItsYaBoyBrandyBoy , for the list of sound event names. I used the names as my own personal group to do something similar to what you are doing with all of the grunts.
What I am doing, is turning off 67% - 80% of all Grunt-based sound events using my own silent sound FUZ file, allowing a smaller portion of vanilla grunts to still play. I would have had a VERY long time of searching for them if I did not discover your mod. I already covered most of the breathing sound events with silent sound events, but had yet to locate the rest of the Grunts, but you have done just that. Natural overlap, thats the interesting part.
I did not know that the Breathing and Stamina-related breathing events are part of the Grunts group. Now I know. Thanks for the awesome mod, I will try it out on my build. My mod though, is all about silencing parts of the game, and yours is replacing with new sounds. I love the overlap, indeed. Have a great day, and expect a shout-out in my thanks portion once my current mod becomes more polished. I will be thanking you in my own mod for locating all of the grunt sounds that my mod will also cover. I simply used your list of names to literally do the opposite that you have done.
Other than that i can't wait to try it
Finally my Nord(basic nord looks 90% like me) will have voice while killing enemies of Skyrim
has been fixed now
excellent