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johnskyrim

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johnskyrim

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19 comments

  1. johnskyrim
    johnskyrim
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    Locked
    Sticky
    A different type of mod from me. Created during the heatwave when it was too hot to work on 3D stuff.

    As this was a mod created for personal testing, I consider it complete & working as intended.

    Version 1.3
    - Fixed Novice Lock Range

    Version 1.2
    - Experience Gain now calculates the Thief Stone & Rested Bonuses
    - Added Consume Lockpicks option (with Skeleton Key checks)
    - Changed blocking method of the vanilla UI
    - Sound Notifications are now enabled by default
    - Added translation support


    Version 1.1
    - Added Experience Gain (Vanilla values. Further increased by the Thief Stone)
    - Added Sound Notifications


    Version 1
    - Release


    LE: Click Here
    SE: Click Here
  2. lilfoxtrot
    lilfoxtrot
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    Will this mod help rollback window updates?
    Just kidding.  Love your work.  Thanks for all you do for the community!
  3. Starley777
    Starley777
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    Where i can find mod to unlock "key" or "quest" doors, but with spell or talant? Dont want use auto-opening from mcm menu lol...  Very need it in hard puzzle broken mods. 
  4. Mivikosa
    Mivikosa
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    how about adding an option where you need to have and use the skeleton key to unlock anything? just thinking though... your mods are great btw.
    1. johnskyrim
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      I mean, you can do that already, just get the skeleton key ;)
  5. CeticDragon
    CeticDragon
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    Is this compatible with Dragon Claws Auto-Unlock?
    1. johnskyrim
      johnskyrim
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      They should be compatible, but you'd probably want to disable the Dragon Claw bypass in this mod if you're using an auto-solve mod. 
    2. CeticDragon
      CeticDragon
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      Figured that much JS-thank you
  6. Mythos214
    Mythos214
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    And I thought the mod Lockpick Pro made things easy...
    1. Saggaris
      Saggaris
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      I've never been that bothered really, but it's great to see that there's more than one way to peel a possum.
  7. lefttounge
    lefttounge
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    Hey bud!
    Say bro, can you make a working lock items mechanism?
    There are many out there, but none of them seem to manage to work.
    1. johnskyrim
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      Would be neat to have a mod where you could forge keys, then assign that key to a container. It would be kinda pointless though without some AI overhaul that implements Thieves that break into your home and try to steal your belongings
    2. lefttounge
      lefttounge
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      Well I was kinda (that does sound cool though)
      Thinking along the lines of of
      A door in a room I can activate a button, and have an option to lock it.

      The funny thing is other mods that do this, npcs still are able to simply unlock that "locked door"

      No other mod author was able to fix those kind of bugs in the mods
    3. johnskyrim
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      I would imagine you would just need to do two checks, one for locking and another to see if it is the player doing it
    4. Saggaris
      Saggaris
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      I guess it would be good when you get chased by the rozzers and run into Belethor's shouting... "Shhhh! yo ay sen me, roit!"
    5. lefttounge
      lefttounge
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      Perhaps it can be considered?
      Something tells me you would get a bunch of endorsements on it, people have been looking for that for ages >_<
  8. Novem99
    Novem99
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    4K version please ;-)

  9. graywinds
    graywinds
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    but ... i like your dragon claws mate ?
    just kidding ,congrats on ur first gameplay mod :=)
    1. johnskyrim
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      You might like the new Claws even better, a few days and I'll post some previews
    2. graywinds
      graywinds
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      it would be awesome to see you modding or working on maps live ,i've so much to learn when it comes to textures and the quality of yours is outstanding.