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JL

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JL10123

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About this mod

You can now jump with those stylish freerunning stuffs like front flip, side flip etc.

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Changelogs
FOMOD (ver. 1.4) update:

Details:
- All animations are selectable in one FOMOD file.
- Slightly adjust sprint jump and leap of faith animations.
- Fix the camera clipping issue when you perform leap of faith while sneaking.
- Include file replacing diving animation from JaySerpa's Leaps of Faith - A Misc Quest (LE)

My DAR default conditions:
- Player only
- Only perform flip jump while character moving
- Sprint and jump to perform dive vault or screwdriver vault
- Sneaking forward and jump to perform leap of faith
- You can always change condition using DAR to create your own experience.

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I changed main title because "freerun" is more precise to describe the movement in this mod.
This is the last update for LE, please move to SE if you can because Open Animation Replacer for SE is a better choice to manage animation condition.

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Several years ago, I searched for jump animations mod to make my character do parkour. I had found Momo Acrobatic Jump SE, and I liked its split leg side jump animations, but there was a problem that those animations made you look like you were floating with little gravity rather than actually jumping. I couldn't find another replacement that satisfied my requirement, so I decided to make my own animations to jump much more realistically (with style).

----------------------------------------Information for those who uses old versions under 1.3-----------------------------------------

Back twist jump are only applied while weapon sheathed for default version, but for other versions, you need to draw your weapon to do back twist jump. If you are using jump attack mod that need to use default back jump animation while weapon drawn, you can delete my folder "8023" manually.

Ver. 1.1:
File "backflip only" had been added. If you already have my main file and want to get a bit natural falling animation, copy everything except _conditions.txt in new "8023" file and paste them to your old one. For user who only use back flip, you may have to adjust _conditions.txt, avoiding animation unmatched while running 360 with weapon sheathed. For example, if you want to backflip only while weapon drawn, add "AND IsWeaponDrawn()" in _conditions.txt like this:
"
IsActorBase("Skyrim.esm" | 0x00000007) AND

IsMovementDirection(3) AND
NOT IsMovementDirection(2) AND
NOT IsMovementDirection(4) AND
IsWeaponDrawn()
"

Ver. 1.2:
Leap of faith has been added. Sneak forward with weapon sheathed to play the animation.
Assassin's Creed series were once my favorite games that let me know about parkour and be interested in, although I don't like their latest game since they became some ARPGs with warrior who can't even assassinate enemies if you're in lower level.
When I searched for jump animations in Skyrim years ago, I found Female Parkour jump set MOD by T_KUKU and used it for a while. It is a great mod, and make me want to remake a new animation without rolling and landing that I can memorize my once favorite series in Skyrim.
Next update will be my last one.

Ver. 1.3:
Well, I made an animation to replace sprint jump for those used Better Jumping. It isn't well done because of mechanics with Better Jumping and DAR, but I still made it to fulfill my fantasy which I'd dreamed of a long time ago.

My modding journey will pause for a while because I need to take a break and prepare for my exam. Thank you for appreciating my mods. :)