The animation assets from my mods are open and availiable for anyone to use as they see fit for creating free content, as long as they give credit and ask me first.
I don't give permission to use for direct or indirect money gain or monetization or anything like that, without explicit permission from me.
im a little confused here, i installed the mod with the installer (in MO2) and checked some of the boxes (ex the running jump kick one) but when i run nemesis giving the following error: WARNING(1027): 64bit hkx file detected. This file is not supported by current skyrim's architecture File: D:\SteamLibrary\steamapps\common\Skyrim\data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\2000000081\mt_jumpland.hkx
if i dont select any of the checkboxes nemesis is happy. why is it not working if i select any of the animations?
They look great, although I didn't install them all and the ones I installed are not completely in use since I modified some of the ones I use with yours, thank you very much for your work and sharing it
Is this incompatible with Vampire mods? My Vamp character starts limping whenever I go outside, I'm using Sacrosanct and whenever I have the "weakness to sunlight" debuff the injured animation triggers.
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I don't give permission to use for direct or indirect money gain or monetization or anything like that, without explicit permission from me.
File: D:\SteamLibrary\steamapps\common\Skyrim\data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\2000000081\mt_jumpland.hkx
if i dont select any of the checkboxes nemesis is happy. why is it not working if i select any of the animations?
Newest versions of Underdog have this issue fixed, but unfortunately not the LE edition. I don't plan on maintaining the LE edition anymore.