The Tempered and Golden Swords' designs are unique upgrades from the True Master Sword (Not the Noble Sword). Go to the Triforce Shrine and find 2 hidden Gossip Stones there that will give you some hints on what to do next.
Does anyone know a mod to put this mod's shields on the back. because the shield mod on the back that I use, apparently is not compatible with this mod, making the shield disappear instead of staying on my character's back
This mod is pretty cool. I like some of the new models, particularly the Silver/Golden Gauntlets and the Fierce Deity Sword. However, I'm not a fan of the intense darkness added to certain areas, like Kinolangdanzel. Otherwise, great mod.
: Appreciated. ;) I'm a not a fan either, but considering the original lore developed for Relics Of Hyrule, these very dark areas are a testament of absolute abandonment and others where simply The Shadows prevails. Also the idea was to make these dark dungeons bear logic because they are abandoned. In Skyrim you see dungeons no one ever visited for centuries and yet you see candles, braziers and torches lit.
: Hi there :3 I dunno if this process can work. I never used this tool besides I don't have SE neither to test it. But I encourage you to try and test, maybe it can work. The BSA's contents aren't complex, just containing few meshes, textures and small sound files. The great part of the work is the Plugin, you'll have to open the Remaster Of Hyrule.esp Then mark it as "Active Plugin" in Creation Kit 64Bits (Which is the CK for Skyrim SE), then just save it for the program to convert the plugin to the appropriate 64bits.
I can confirm that the process does work as I optimized this mod myself, but I'm not sure if you could give permission for me to upload it here or what
Does anyone have a suggestion for what to do for light in the dungeons? I'm in Morwitijaal and some parts are completely black so I end up just running into walls and swinging a weapon blindly. A torch and the candlelight spell are impractical because i'm doing a two-handed weapon character so switching to the spell or a torch is pretty annoying especially during combat since the second I put the torch away or the spell wears off i'm fighting blind. I've tried both Night Eye and Vampire Sight but neither seems to do anything to improve visibility.
: Some places, like Bottom Of The Well and Shadow Temple are purely dark as this was a design choice and to catch Relics Of Hyrule's concept. Everything you visit related to Relics Of Hyrule lies in ruins and nothing lurks there but the foes and darkness of Zelda's Universe. There's one particular place that darkness is too much that even light barely illuminates something.
I felt it was necessary to add very dark dungeons compared with vanilla as you barely don't need candlelight or torches in the vanilla dungeons. If I still remember, the fairies you can recruit in the fairy fountain can also cast light and lasts indefinitely until you dispel them.
If you think these very dark places are becoming a nuisance, I recommend you to increase the brightness, also, I recommend you to check in your game settings if the Brightness Setting is too low, might be that too. I understand your side because I like to play as a 2-Hander and I find boring having to unequip the weapon to do something else without mention other nuisances. However make something that all classes can benefit is almost impossible and would probably require a good deal of time for development.
I can't believe I didn't even think of adjusting the brightness. I feel stupid now.
EDIT: So upping the brightness didn't seem to work and my screen was still going completely black. I ended up going into TES5Edit and checking the Cell section for this mod and noticed a bunch of Null references under lighting type or something like that. I ended up just copying the data from Relics of Hyrule over the Null references and that seems to have fixed the problem for the most part. There's still a few spots where if I look a certain direction the screen goes completely dark.
: I hope it works. I had no chance to test the current versions that JKalenad posted due to lack of time and other things I need to take care of. Since Remaster Of Hyrule touches little stuff and great part of it is already established definitely in Relics Of Hyrule, and will not receive abrupt updates, I think it'll be fine.
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I'm a not a fan either, but considering the original lore developed for Relics Of Hyrule, these very dark areas are a testament of absolute abandonment and others where simply The Shadows prevails. Also the idea was to make these dark dungeons bear logic because they are abandoned. In Skyrim you see dungeons no one ever visited for centuries and yet you see candles, braziers and torches lit.
I dunno if this process can work. I never used this tool besides I don't have SE neither to test it.
But I encourage you to try and test, maybe it can work.
The BSA's contents aren't complex, just containing few meshes, textures and small sound files.
The great part of the work is the Plugin, you'll have to open the Remaster Of Hyrule.esp Then mark it as "Active Plugin" in Creation Kit 64Bits (Which is the CK for Skyrim SE), then just save it for the program to convert the plugin to the appropriate 64bits.
I felt it was necessary to add very dark dungeons compared with vanilla as you barely don't need candlelight or torches in the vanilla dungeons. If I still remember, the fairies you can recruit in the fairy fountain can also cast light and lasts indefinitely until you dispel them.
If you think these very dark places are becoming a nuisance, I recommend you to increase the brightness, also, I recommend you to check in your game settings if the Brightness Setting is too low, might be that too.
I understand your side because I like to play as a 2-Hander and I find boring having to unequip the weapon to do something else without mention other nuisances. However make something that all classes can benefit is almost impossible and would probably require a good deal of time for development.
EDIT: So upping the brightness didn't seem to work and my screen was still going completely black. I ended up going into TES5Edit and checking the Cell section for this mod and noticed a bunch of Null references under lighting type or something like that. I ended up just copying the data from Relics of Hyrule over the Null references and that seems to have fixed the problem for the most part. There's still a few spots where if I look a certain direction the screen goes completely dark.
Well done bro!
Appreciated.