Now the question is in what order to install the mod, apparently it replaces Expressive Facial Animation and Expressive Facegen Morphs files, because in the SSE Version it does not happen, it does not ask to replace files
I dont think I ever seen such an INSANELY accurate Anne Hathaway preset. Anne Hathaway should see this herself tbh That's amazing, I mean I've seen a jessica alba preset...But Im sure they used some other software for that to work, still this be dope
The description in the file section says that the eye pack is standalone and doesn't need the main file, just for clarity, does the main file also contain what is in the eye pack?
Or does it mean that the eyes are packaged seperately from the main, and both are needed to have everything from this mod?
1.Go inside NifSkope 2.Open up the the "eyesfemale.nif" file in inside the mod folder at: \Skyrim\mods\[namida1126] - Yvonne Assets LE\meshes\[namida1126]Yvonne Assets\eye\ 3.Expand 3 NiNode -> Expand NiTriShape with _ElisifEyeNif as the value 4. Now right click NiAlphaProperty and select flag 5. Turn off Blending, Turn on enable testing and select Alpha Test function as greater or Equal 6. Save
I know this post has been created but I would like some input. Why do I have blocky eyelashes on my character? I am to the point of removing every single eye and eyebrow mod that I have to see if that is the issue. But before I do that, I would like to know if there is an ez way to fix this?
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Thanks to namida1126 for granting me blanket permission to port their work? over to Skyrim SE Nexus for us Skyrim SE users to enjoy.
Anne Hathaway should see this herself tbh
That's amazing, I mean I've seen a jessica alba preset...But Im sure they used some other software for that to work, still this be dope
Or does it mean that the eyes are packaged seperately from the main, and both are needed to have everything from this mod?
2.Open up the the "eyesfemale.nif" file in inside the mod folder at: \Skyrim\mods\[namida1126] - Yvonne Assets LE\meshes\[namida1126]Yvonne Assets\eye\
3.Expand 3 NiNode -> Expand NiTriShape with _ElisifEyeNif as the value
4. Now right click NiAlphaProperty and select flag
5. Turn off Blending, Turn on enable testing and select Alpha Test function as greater or Equal
6. Save
Did you figure out what caused it ?