0 of 0

File information

Last updated

Original upload

Created by

Liberal Life

Uploaded by

LiberalLife

Virus scan

Safe to use

Tags for this mod

8 comments

  1. Larry223
    Larry223
    • member
    • 1 kudos
    Any chance of this patch for SkyrimSE?
    1. MikeyTK
      MikeyTK
      • premium
      • 2 kudos
      Open and resave the Esp in Creation Kit and done
    2. Lightenedshado
      Lightenedshado
      • member
      • 0 kudos
      how is that done exactly? I don't think it's as easy as you're letting on because it takes like 3 different things and even then, it doesn't seem to work, so please, if its so easy i beg you to explain how its done
    3. Dracolitch
      Dracolitch
      • member
      • 0 kudos
      posting here to add on to the previous messages.

      this flat out won't work in sse using Mikey's stated method, The game treats it like it doesn't exist.

      I don't know how to fix things b/c every option on the table here doesn't do anything to solve my issue.
      The only thing I can think of is the mod is broken to begin with? but i don't want to put that on the developer.

      Anyone have any idea how to fix things or are we all just stuck up a proverbial shits creek since the developer clearly isn't interested in Porting it himself considering his uploaded mod history?

      EDIT: i came to the realisation that dev could just not own SSE, but then we're definitely up shits creek b/c if he doesn't have SSE hows he going to figure out to get a port working?

      I don't know enough about creation kit to figure this mod out and fix it so im scavenging here.
  2. Darklocq
    Darklocq
    • premium
    • 137 kudos
    Does this force you to get the shout from Wyrmstooth and not from "Acolyte of the Voice" like the previous mod of this sort did?  I have no idea if I will play through WT before I get to that part in TC's quests.  I would rather run into some redundant word walls sometimes than be stuck indefinitely.
    1. MonsterTamerBilly
      MonsterTamerBilly
      • member
      • 5 kudos
      Problem is that Wyrmstooth's and Thunderchild's Phantom Form shouts call assets from the exact same shout, the vanilla one left dummied out in Skyrim's files. TC also alters that shout, which means bad interactions from the world walls and from even using WT's version of the shout, causing CTDs or worse. The old patch that solved this problem ended up making it even worse, because of Wyrmstooth's updates since the 2015 version.

      So yeah, without this patch, you don't have a redundant shout. You have three shouts (Phantom Form from both TC and WT plus TC's Splinter Twins) that you simply can't risk using at all without causing crashes or data corruption. Heck I myself had problems even getting close to the world walls in Wyrmstooth without this patch!

      ...Also, originally, Phantom Form was just handed to you for free on Thunderchild, together with the "Dah" part of Unrelenting Force, when you deliver Jurgen's horn to the Greybeards. Wyrmstooth opens up just as soon as Delphine hands you that same horn (according to WT's default config), so it shouldn't be any inconvenience :x
    2. Darklocq
      Darklocq
      • premium
      • 137 kudos
      I see! Thank you for the detailed explanation.  I shall do it your way.
  3. Maks26
    Maks26
    • member
    • 15 kudos
    Крутой Мод