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GreyMtnFox

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  1. GreyMtnFox
    GreyMtnFox
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    You will find a total of 88 Thalmor advance agents of various types, at eleven invasion vectors across Skyrim.
    Map markers for each are visible by default. Hover your mouse over the in-game map.
    The Thalmor also have physical maps of their locations. Drop one on the ground for easy viewing.


    Each opponent is set to have a higher level than the player.
    For example, if you are at level 25, they’ll range from 31 to 45.


    The invaders have their own faction. They are enemies with most everyone but other Thalmor.
    Fighting them will not be considered an assault, so be sure to afford them all due respect.

    You will not need to commence a quest. An initiation note can be found at the Bleak Falls Barrow exit.
    However, it is not essential to obtain this. Once you activate this mod, the invaders will arrive.


    There is a strongbox at the top of the High Hrothgar (right) steps.
    This is meant for the warrior who has vanquished the invaders.
    If you want to cheat that is entirely up to you. The Thalmor will simply come and eat your children.

                      Enjoy!


    ~GMF~

    Additional Notes:
    These charming individuals are set to respawn in whatever timeframe your game uses.
    If you want them all back sooner, deactivate the mod, play, quit and reactivate. 

    Each location features 8 Thalmor, often all coming at you at once. 
    Save when you spot them, in case your system struggles with that many NPCs.

    This is designed to be minimally invasive and dungeons should not be affected.
    Objects added are large boats, small airships and tents. 
  2. marymuir7
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    cleared all eleven vectors as far as I could tell, but there was always a single red dot left over.  I searched and searched, on top of the dot and all around, even tcl, and could not find a final enemy.  Could there be a glitch with one last enemy stuck inside something?  One dot was right by the tents, and there was nothing there that I could find. Absolutely no one visible, even if I levitated to search.
    1. GreyMtnFox
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      Hey MM7,
      You know, this IS Skyrim, so... could there be a glitch? lol
      I think you succeeded in vanquishing the threat.  Of course, they will all respawn later.  Personally, I don't fight them much anymore.  It's way more fun to have them fight someone else.  I use Glacial Goliaths and just introduce the parties to each other. Then I clean up the mess.  All in fun.
      ~GMF~
  3. ynka56
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    I am an old modder for driving simulators and I know the difficulty of making a mod and managing the comments .. I found the first group of Thalmor near to Morthal; when i saw the number of red dots ... i got into easy level and tgm mod for tested it. It was still fun and I was rewarded even if in the end there was a red dot that I could not find, It took 4-5 followers. Endorsed.
    1. GreyMtnFox
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      Good job gathering your forces, mon ami.
      The last enemy may have been an archer on the rocks somewhere.  They're made to be challenging because that's what so many players ask for.  The trick is to position them so that anyone can adjust difficulty to their needs. 
      Cheers,
      ~GMF~
  4. max1117
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    In my previous post I thought that some locations could overlap, I tried to go and there is no overlap at least in the two I went to. One thing I noticed is that some thalmor are not so friendly with their companions, I was in hiding and I saw that a thalmor beat his commander who did not react; however, this is likely to happen since I installed enemies plus ..... On another occasion or seen a similar thing. Then came a dragon and having two mods that fortify dragons ..... he made a clean sweep, then he found me and killed me too. Zim's Dragon ..... dragons close up kills with a breath. I read that there is respawn and this pleases me ... otherwise it didn't make much sense to keep the mod. Approved.
  5. Pariah77
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    Mmmmm, I love the smell of burning pointy-eared Nazis in the morning. Smells like...victory. More seriously, though, do these forest-frolicking fascists respawn?
    1. GreyMtnFox
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      To everyone:
      Please see additional notes above.
      ~GMF~
  6. max1117
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    I noticed from the maps that perhaps two locations could interfere with two Forgotten Dungeons locations. Forgotten Sanctum and Forgotten Den. I have not tried in game but they are very close.I have no idea what they change and if they block access to the Dungeons.Another thing: once the 11 factions are defeated, the mod becomes useless?
  7. NEKOSHAMA
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    More anti Thalmor combat is greatly appreciated. Looks fun!! I do know of one mod that will probably conflict. The Daedric Castle from skyrimlazz. It adds a bridge over the area to Northwatch Keep where that boat is. Just letting you or anyone else know about it.
    1. GreyMtnFox
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      Thanx Neko,
      I tested them together.  At one point they do use a bit of the same space, but neither really interferes with the operation of the other.
      You will still fight the Thalmor, and also have full access to the castle.  They don't seem to compromise each other in any meaningful way. 
       Lazz has some great mods, so this is obviously important.
      Your feedback is appreciated!
      ~GMF~
  8. litlbummer
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    How friendly is this with other mods? Without knowing exactly, or at all, what areas this changes many conflicts and ctd's can be expected. Sounds pretty cool, but personally I need more info. 
    1. GreyMtnFox
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      Measures were taken to enhance compatibility: 
      1. No quests were added and no novel scripting is used.  This way existing material is less likely to be impinged upon.
      2. Objects (including NPCs) were placed where other mods rarely tread. 
        - The physical areas of Skyrim affected are shown in the map: the last image of the series.
      Check the map and see if you have anything else added at that spot. 

      Always save your game before you start something new, and preserve that save.  Then can revert to your previous state.
      If something appeals to you, try it - safely. 
       ... and welcome to Skyrim, M8!
      ~GMF~