I was fed up with the windhelm ground meshes so I made this.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.3
Fixed collision on docks and improved collision on gray quarter for good measure
Added compatibility meshes for Capital Windhelm Expansion
Fixed docks UVs
Added Valunstrad optional
Version 1.2
Added new docks mesh
new scratchmade collision for all tweaked meshes
added back some of the stone decals that were removed in the initial version
slight mesh tweaks to improve mod compatibility
enabled specular mapping on all tweaked meshes where it made sense
UV tweaks to improve texture detail and reduce stretching
Version 1.1
Apparently this mod made me lose braincells because i patched the wrong mesh for TML...
The vanilla Windhelm ground meshes always looked terrible when used with a snowy ground texture so I decided to hop into Blender and fix them. I think the images speak for themselves.
The optional file comes with new meshes and also textures (2K) for Windhelm's Valunstrad area. I did not include it in the main files to maintain higher compatibility as the new stone plates rely on a vanilla-like texture layout.
This is a duplicate of the SE page of this mod. The meshes were in LE format anyway so I might as well upload it here. It's untested though.