Works for SE but I ran the file through cathedral optimizer, the other mods that says it'll solve it still have jagged meshes from afar. Thank you for this. Endorsed!
Okay I did a few more tests and the result was as follows. When you are at the same height of the ocean or close to the visual result is excellent.
However, if you are in a high place that overlooks the ocean then the water seam is really visible, it looks like the scenery is floating in another dimension.
Yeah, I think the horrendous seams of cells where the water LOD stops being rendered is much more of a problem than the apparently floating true horizon, which should normally match the ocean's horizon.
Cool! But looks a bit weird... Maybe, instead of making the sky line dissapear, you should try to lower it bit so it fuses with the sea and creates a fake horizon. It´s just an idea.
I agree. It might be better if the author of the mod adjusts the sky line so that it stays exactly where the horizon would fit with the end of the water rendered by the engine
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thanks !!
However, if you are in a high place that overlooks the ocean then the water seam is really visible, it looks like the scenery is floating in another dimension.
But I will download and try the mod, and if it's better, it will stay, thanks.
But I'm looking into ways to hide the water edge.
Btw, photo was taken at the Throat of the World so it looks extra weird
Maybe, instead of making the sky line dissapear, you should try to lower it bit so it fuses with the sea and creates a fake horizon. It´s just an idea.