Updated to 1.1 to fix a couple of meshes with missing textures in the single texture versions. If you use all 7 textures there's no need to update from 1.0 to 1.1.
I have made a patch for Enhanced Wetness and Puddles. Install main file first and then let the patch overwrite both Rock Your World and Enhanced Wetness and Puddles.
I decided to keep the original normal maps from EWaP on meshes since using the normal maps from Rock Your World gave quite a different look. So hopefully this will add the variety and keep the spirit of both mods.
Looks awesome! I downloaded to check it out. I see it has some conflicts with Enhanced Wetness and Puddles. Do you recommend overwriting, or will there be a future patch?
I don't use that particular mod. I just took a quick look and it does look like it would require a patch. If you don't overwrite you don't have the stones from this mod in your game - if you do overwrite you won't have the extra wet stones... Right now it's either EWaP or this. There might be a patch at some point, but I'll have to investigate a little further.
Quick update: I did wind up using both mods together, keeping the wet stones from EWP, but getting all of your dry rocks as well. I use Superior Rock Textures - Dark Grey for my mountains, and with the sheer variety and color compliments, it looks so beautiful with your mod installed. Thanks so much for offering this to the community.
Yes, this mod does overwrite EWP's wet rocks, if allowed, but I kept EWP's files and only used the dry and cairn rocks from this mod, so they can be used together in that way. It provides great landscape diversity, and keeping EWP, in my opinion, is the better move if you're already using that mod. EWP's wetness enhancer is beyond what you would see from a texture replacer.
so...more ways rocks will look....nice. but generally speaking rocks of the same area will always look the same because thats how terrain works, isn't this a bit unimmersive in that sense? i'm just wondering, i obviously haven't tested it yet.
You can say that! Which in part also is why I included an option to only use one texture for all your rocks. This is simple retex - making the mod use location specific textures was not really the goal. There's another mod out there already that does that for mountains...
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I decided to keep the original normal maps from EWaP on meshes since using the normal maps from Rock Your World gave quite a different look. So hopefully this will add the variety and keep the spirit of both mods.
I use the ENB Boost patch without effects. And haven't installed anything else related to parallax.
Probably a dumb question lol...
Excellent job mate
There might be a patch at some point, but I'll have to investigate a little further.
Thanks for letting me know.
Does anything overwrite?
It's up! Let me know if something is not working!
I installed all 7 and it looks just amazing
Thanks a lot for this
Nanny
-Dylan
Endorsed.
but generally speaking rocks of the same area will always look the same because thats how terrain works, isn't this a bit unimmersive in that sense? i'm just wondering, i obviously haven't tested it yet.
This is simple retex - making the mod use location specific textures was not really the goal. There's another mod out there already that does that for mountains...