A lore-friendly beginner's home or outpost for advanced characters east of Windhelm. Fitted with a small workshop, enchanter, alchemy table, a mannequin and a little shooting range.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits and thanks:
dolphin66th, for the tutorial on how to apply the Well Rested bonus to beds
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.1.0
Exterieur moved from cell 39-10 to 33-16 (user request) Orientation of roof skull changed Relocation of wood chopping block and smaller changes due to steeper slope at house front Version 1.0.0 remains valid
Version 1.0.0
Original version; remains valid parallel to version 1.1.0
Warding off the spectres from the Sea of Ghosts, the mammoth skull atop the roof is the most striking detail of this abandoned farmstead. With its fields long since swallowed by the frozen draughts howling for three seasons a year, the croft now awaits a new owner and a new purpose.
This mod offers a moderate player's home using a slightly altered farm house.
Outside: Tanning rack, wood chopping block and mini shooting range (the latter being the reason for the missing hand rail in front of the door)
Groundfloor: Bed, cooking pot and book shelf
Basement: Small workshop with grindstone and workbench, as well as laboratory with alchemy lab and arcane enchanter
Various chests and plaques throughout the house
I took great care to make this mod 100% lore-friendly and immersive, so it's no palace with its own Snowelf statue. The house is fully nav-meshed, the chests are player-owned and the bed grants the Well Rested bonus (although the message doesn't appear on screen; check Active Effects when in doubt -- thanks to dolphin66th for his tutorial). No DLCs are necessary. Only one vanilla cell has been edited (plus one new cell for the interior). And it has a mammoth skull on the roof.
UPDATE:
Version 1.1.0 sees the farm relocated to the mountains north of Windhelm, for players who find the original in too close a proximity to Traitor's Post. No changes content-wise.