Skyrim

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DeserterX - Sub63

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Sub63

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17 comments

  1. luckasalves23
    luckasalves23
    • member
    • 0 kudos
    I love these boots, but they almost never look good with other armor. Because everything is buggy, the armor keeps melting together.
  2. erlange00
    erlange00
    • member
    • 0 kudos
    - deleted -
  3. Liglinda
    Liglinda
    • member
    • 1 kudos
    I love this armor, thank you for share^^
  4. SkeldHailstorm
    SkeldHailstorm
    • supporter
    • 19 kudos
    Hey chief, I don't know if you dabble in this, but this is something that the OP has ignored consistently despite multiple requests, so I hoped maybe you'd be interested in doing it.

    Is there a chance we could get this armour without the heels and with kneeguards on both legs?
    1. Sub63
      Sub63
      • member
      • 14 kudos
      Ok fine I will do the kneeguards on both legs but I cannot do anything about the heels. To make a no heels version I have to make the boots mesh from scratch which I will not do.
    2. syonnetundragon
      syonnetundragon
      • member
      • 8 kudos
      You can use TESEdit to remove masters dependencies, so you can use without HighHeels.
      https://www.youtube.com/watch?v=DyxDZT49CfM 
  5. engapol
    engapol
    • member
    • 0 kudos
    Thank you, but the breasts on the cuirass with the long pants seem to be wonky and deformed while the shorts cuirass is fine.
    1. AurianaValoria1
      AurianaValoria1
      • premium
      • 489 kudos
      I had this same issue.
  6. Noobish52
    Noobish52
    • member
    • 1 kudos
    Alright, so, I'm probably going to sound hella dumb because of this, but I downloaded the original mod, then installed this one, both through Nexus Mod Manager, and when I build my desired body type in Bodyslide and select "batch build", it doesn't change the armor in any way in-game?
    1. Sub63
      Sub63
      • member
      • 14 kudos
      I use Mod Organiser 2 so I can't help you there. Make sure that bodyslide overwrites the meshes of this mod. The meshes are located in the skyrim data folder.
  7. ThalmorJusticiar7th
    ThalmorJusticiar7th
    • member
    • 25 kudos
    quick question, if i'm updating this conversion from 1.1 to 1.2, do i need to replace the ESP as well ??? or can i just put the meshes and calliente tools in and call it a day ?

    because i already merged the ESP into a big merge and i don't really wonna restart the process again.
    1. Sub63
      Sub63
      • member
      • 14 kudos
      The esp is same as before. Only files inside CalienteTools has been changed in v1.2
  8. AxelBlaze69
    AxelBlaze69
    • BANNED
    • 0 kudos
    Can you add HDT support under optional file please ? i would really like that. Thanks
    1. afeq
      afeq
      • member
      • 9 kudos
      maybe half hdt, having breast movement on a plate armor it's just ridiculous
    2. Galithraril
      Galithraril
      • supporter
      • 0 kudos
      I absolutely hate when armors get the "movement" treatment with CBBE & CBS when they absolutely shouldn't. Kudos on not doing it.
    3. AxelBlaze69
      AxelBlaze69
      • BANNED
      • 0 kudos
      sure. maybe bouncy Butt will be fine. Thanks again
  9. arlvent21
    arlvent21
    • member
    • 3 kudos
    Thank You