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Tomolyons

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tomolyons

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500 comments

  1. mrnexu
    mrnexu
    • supporter
    • 12 kudos
    I had no idea that a mod this small could contain so much Moria! It was just like parts of LOTRO (Lord Of The Rings Online)!

    Excellent job! Kudos to tomolyons! Also, endorsed.
  2. Biervampir
    Biervampir
    • member
    • 6 kudos
    I have found a huge problem!

    When I activate your mod, some Interiours are way too bright (ENB on or off, Light Mods on or off, doesn't matter).
    (for example Dragon Reach, Bleak Falls Barrow)
    1. lukaboot
      lukaboot
      • premium
      • 13 kudos
      this is a known problem
    2. XerionTheBrave
      XerionTheBrave
      • member
      • 5 kudos
      I confirm this
    3. AfroBear90
      AfroBear90
      • premium
      • 0 kudos
      Same, easy fix would be keep regular lighting settings and just add more lights
  3. TimOliver
    TimOliver
    • member
    • 54 kudos
    Monster Mod V13 included now a original Balrog Model, its beast race without weapon , but nice head like in the movie
  4. robin33600
    robin33600
    • member
    • 0 kudos
    you still have not found something to finish this mod ? it's been two years since the last update , I guess the project is more or less abandoned ... it's a shame because it is a superb tribute

    however, instead of the creator, I would add MANY more goblins in the second room of the pillars ^^

    it still a shame for Balrog , I hope you find something one day , if you puts you there
  5. Rubberboy97
    Rubberboy97
    • member
    • 0 kudos
    So I have the LotR followers mod and when I entered the Mines of Moria mod, the followers wont come with me. Why is that?
    1. andisart
      andisart
      • supporter
      • 7 kudos
      They know they shouldnt go in there, they've been there, have the tshirt, and know only s#*!'s coming their way.
      Haha
      But seriously, no idea, sorry.
  6. Gothburz
    Gothburz
    • BANNED
    • 0 kudos
    That'd be real nice if any modder made a Balrog 3D model and make a standalone with the Dwarven Centurion animations, I think that would work fine, and they could replace the steam effects for fire effects and such, idk, just an idea.
    Or maybe use dragon animations, but there would have to make him unable to fly... hm... Just thinking outloud, great mod anyway
  7. morrowind1979
    morrowind1979
    • member
    • 61 kudos
    Does this mod have the Balrog?
    1. Gothburz
      Gothburz
      • BANNED
      • 0 kudos
      It is clearly on the description "The Dwarven Centurion is the Balrog for now"
  8. CINCSAC
    CINCSAC
    • member
    • 1 kudos
    I'm using the revised and expanded mod. Must have missed the bit about the moonlight though. Found the entrance and I'm away.

    Many thanks.

    CINCSAC
  9. CINCSAC
    CINCSAC
    • member
    • 1 kudos
    I seem to have a problem, I hope you have a solution.

    Your mod has loaded fine, as has the Monster mod, LOOT says all is well and both are checked in the active mod list on MO.

    However, Moria does not appear on the map, I've wandered all round the area and zilch. I know the monster mods working as I haven't seen a Triceratops in Skyrim till now.

    Any ideas?


    CINCSAC
    1. Firehawk7171
      Firehawk7171
      • member
      • 13 kudos
      Are you using this mod or the Revised and Expanded mod?

      This mod the door is not located on your map at all. And is located halfway up to High Hrothgar. In Revised and Expanded, the map marker AND the door are only visible at night (in trying to keep with the LotR lore). I'm assuming you're using the BETA mod since you're posting on it. This is the Revised and Expanded version: http://www.nexusmods.com/skyrim/mods/61764/?
  10. Firehawk7171
    Firehawk7171
    • member
    • 13 kudos
    Mines of Moria Revised and Expanded has now been released!

    Here's the Link: http://www.nexusmods.com/skyrim/mods/61764/?