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Ni-iru

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Niiruanpu

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33 comments

  1. yaragui
    yaragui
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    • 0 kudos
    Nombre del mod de armadura que usas
  2. Faerom
    Faerom
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    • 2 kudos
    Finally found a decent idle an attack animation mod. Will endorse when it enables me to. Keep up the good work.
  3. ViewsMods
    ViewsMods
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    People! Don't install it on SE version, there will be animation bugs.
    Just warning
    1. coletedeschi
      coletedeschi
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      Try using cathedral assets optimizer to convert it to se.
    2. kontol222
      kontol222
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      • 1 kudos
      ths is LE ver dumbass
  4. JamesDerick
    JamesDerick
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    even without skysa and nemesis this works totally fine with fnis lmao ty
  5. monkeycurler
    monkeycurler
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    Really like the animations, but currently using 1.9 SkySA and even after conversions to SSE, there are still issues.  Your amazing 2h Greatsword works properly, but not the 1h, at least for me.
  6. 0823yyj
    0823yyj
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    Could you tell me which folder is based on highskill or midskill or lowskill ? Because I'm fixing my issue about slow animation of NPCs with SkySA .
  7. miken1ke
    miken1ke
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    Does anyone know why i'm not able to string together combos longer than 3 swings (and the third always shows up as the vanilla 1hm_attackpower animation)
    The first two swings work as intended, and are randomized, but after the 2nd the 3rd uses the vanilla standing power attack and the combo ends after that.
    Edit: I should add i'm using movement behavior overhaul and jump behavior overhaul, but no CGO and no other animation mods.
    1. Thurmanparhamjr
      Thurmanparhamjr
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      I have the same problem as well.
    2. Thurmanparhamjr
      Thurmanparhamjr
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      Download the latest version
    3. thenewkid20
      thenewkid20
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      are you using skysa? i have this problem with the mod too, sometimes the 3rd attack does not play
    4. Thurmanparhamjr
      Thurmanparhamjr
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      Ok so here is what I understand from this Skysa, in version 1.8.2, it seems that you can't use this mod. I have tried placing the files in the folders that the article told me to but the animation still remains the same. I believe you have to convert this animation pack so that it could work with version skysa 1.8.2.
    5. Thurmanparhamjr
      Thurmanparhamjr
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      Skysa version 1.8.2 works perfectly well with combos.
    6. Thurmanparhamjr
      Thurmanparhamjr
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      I will try this animation pack with skysa version 1.7 and see if it works
  8. derackles
    derackles
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    • 3 kudos
    Great work but i got t pose on one hand weapon idle and shield idle, dont have that problem with spell on left hand, i tried everything but dont know how to fix it, dont have any other mod. 
    1. raylanbr
      raylanbr
      • member
      • 3 kudos
      I'm having the same issue, trying to fix it.

      Edit: Yeah, pretty dumb "issue", this is a Oldrim mod, I was using SSE so the mod wasn't working perfectly. So I used Cathedral Assets Optimizer and guess what? No more T-posing.
    2. LeilaRosalie
      LeilaRosalie
      • supporter
      • 1 kudos
      if i may ask how do you convert these to special edition a link to a tutorial would be greatly appreciated
  9. alcatraz057
    alcatraz057
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    How do I make the thrust attack exclusive to swords and daggers? Just looks odd to thrust with a mace or axe.
    Any idea what I should put in the conditions file?
    1. miken1ke
      miken1ke
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      • 604 kudos
      i think ck has a keyword already for weapon types. weapGreatsword for example.
  10. deleted69465838
    deleted69465838
    • account closed
    • 17 kudos
    Nice animation. But sadly I not using SkySA. But still, edorsement delivered.

    I hope you make the complete animation version.