Skyrim

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odinsmods

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odinsmods

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  1. odinsmods
    odinsmods
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    My Discord - https://discord.gg/MMTJ68x
    Feel free to join the community.

    21/09/2020
    Made the hot files. Thank you to everyone that has downloaded and shared this mod.

    FaQ
    Q: SSE version
    A: No, but if someone wants to port it to SSE then feel free to contact me.

    Q: LOD and/or objects look too dark or bright
    A: Please join my Discord and send me a picture of the issue

    Change-LOG

    Version 0.41
    - Fixed the normal maps inverted green channel (thank you Dave)

    Version 0.4
    - Added FOMOD installer. You can now pick between foot prints or dirt snow for dirtsnow01

    Version 0.3
    - Reworked the mod, including textures and plugin
    - Some of the textures have changed, some have not
    - Now using bc3 compression the file sizes are a lot smaller
    - Only 1 resolution available now, 4k diffuse and 2k normals

    Version 0.2
    - Fixed the issue with LOD brightness
    - Removed Blended Roads from the download (still a hard requirement, however)
    - Updated the mod-page

    Version 0.1
    - Initial release
  2. Vermithraxxx
    Vermithraxxx
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    Just to be clear on your instructions Odin: I have Majestic Mountains Darkside, Blended Roads, Blended Roads Redone LE. I simply install your mod after all these.

    You don't have an .esp in your mod anymore so that part of your instructions should probably be edited. My bad - you do have an .esp - so does that replace any others? I can look in XEdit.

    Looks like with the Discord and the handle of odinsmods you are getting set up to do more. <thumbs up>. I think I have seen you on Dave's Cantina.
    1. odinsmods
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      Load my plugin after all of those, yes.

      Maybe more on the way :)
    2. graywinds
      graywinds
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      i wouldn't recommend you blended roads redone my friends ,if you haven't noticed some roads are amazing and great compared to B.roads only ,but some others have terrible meshes issues ,some roads tend to shine night or day
    3. Lexmax
      Lexmax
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      To newcomers there's a way to fix this, described in this link below:
      Shiny Roads Fix
  3. BeastRU
    BeastRU
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    I'm pretty new to all these landscape mods. So it supposed to work like better dynamic snow right? Will it be compatible with Embers mod? I know there was a compatiblity patch for better dynamic snow included in Embers.
    1. odinsmods
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      The plugin included in this mod can replace BDS. You can use a tool called xEdit to check if my plugin and Embers mod conflict.
  4. deleted44415622
    deleted44415622
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    the modification needs to be redone and white snow too - in some files, instead of snow, there is an empty space that does not generate terrain, there is no snow - there is no volume in the photoshop screenshot is ugly
    1. odinsmods
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      sorry, I don't quite understand what you're stating
      - Odin
  5. amirdovahkin4life
    amirdovahkin4life
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    So what happened to the SSE version of this mod?  
    1. odinsmods
      odinsmods
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      hi, I gave someone the assets to port the mod properly
      - Odin
    2. amirdovahkin4life
      amirdovahkin4life
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      Thanks for the quick reply. Can I follow the progress of development somewhere so that I can stay up to date?  
    3. odinsmods
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      ra2phoenix is porting the mod in his own time, so no eta I believe
      - Odin
    4. amirdovahkin4life
      amirdovahkin4life
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      Understood. Thanks again
    5. Advanced7
      Advanced7
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      Textures are working, but the problem is in the DLC2 cells of the esp file. I found two different ways to prevent the crush of the Mirak temple. 1.solution: Shadow problem is solved with the help of Fluffy Snow SSE without odin esp. I also recommend using Better Dynamic Snow SE.  
      2.Solution: You can use this esp for the Temple of Miraak. https://drive.google.com/file/d/1yzUaYpFtFgriq8NYfA0-QohzsY5h5D34/view?usp=sharing
  6. HeadlessSheep
    HeadlessSheep
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    RockCliff08_HeavySN Has some funny business going on.

    OdinSnowShader01 makes it better but God is that one ugly rock.
    1. odinsmods
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      I'm going to update the mod soon.
    2. HeadlessSheep
      HeadlessSheep
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      Cool!
    3. odinsmods
      odinsmods
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      Give it a couple of weeks and it should be updated. I'm just having internet issues at the moment.
    4. odinsmods
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      Update is live :)
  7. metalburner
    metalburner
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    Nice work, thank you! :)

    Just a question for anyone that might know, i installed your mod with your directives, then i ran my Xlodgen, Texgen, Dyndolod and finally occlusion. As a side note, I have Majestic mountains but sadly ive never been able to get the far distant snow to show on the mountains lod. i was hoping this mod would magically fix this but no.PS: Im no genius of modding, please forgive me. xD

    That being said, i noticed that there are some little squares of brightness in the lods for the snowy areas and also the mountains.

    Any suggestions on what i should be doing to fix that?
    1. odinsmods
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      Any chance you could join my Discord and send pictures?
    2. metalburner
      metalburner
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      done
  8. DarkWandererAmon
    DarkWandererAmon
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    Well done Odin!
    1. odinsmods
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      Thanks bro
  9. mofailed999
    mofailed999
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    Where's the videeee00 you snow ball sniffer !
  10. WhiteWolf424242
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    Hello again,

    I seem to have a bit of a problem with brightness. I didn't realize this so far because apparently I first tested the mod at night only, and I haven't visited a snowy location at day for a while...
    Anyway, this is what it looks like at midday: http://www.kepfeltoltes.eu/images/2020/09/23/595glacies.png
    As a comparison, here is how it looks with reverting to my previous landscape mod: http://www.kepfeltoltes.eu/images/2020/09/23/901comparison.png
    So the snow is fine at night and in any shadow, but is horribly burnt in where a light-source directly hits it. Normally I use a SweetFX preset that only amplifies the issue, but it's disabled on these screenshots, so that is not the core source of the problem. I do use ELFX, but that's how far my lightning and weather mods go. DynDOLOD is generated with Lod Brightness set to 5.
    Is this normal? Can something be done with the snow's brightness?
    1. odinsmods
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      This is because of vanilla Skyrims settings. Using an ENB will make it look better.
    2. WhiteWolf424242
      WhiteWolf424242
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      Hmm, I'd like to avoid switching to an ENB, partly because of the larger FPS hit, and also because I already like the look of the SweetFX I use.
      Is it somehow possibly to manually remedy the snow textures, for example, can I somehow reduce their brightness? If I understand correctly, I could hand-edit .dds files with Gimp, which has a brightness filter, though this is how far my knowledge goes.
    3. odinsmods
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      Example with and without ENB mod on sunny weather.
      https://ibb.co/nQfTcrd
      https://ibb.co/RhMGD14

      Example with and without ENB mod on overcast weather.
      https://ibb.co/j8jkLq2
      https://ibb.co/bJpzmkQ

      As you can see the snow is extreamly bright without ENB installed on a sunny weather.
  11. DonProtein
    DonProtein
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    Great work, and looks all the same great in game. Thanks for sharing!
    1. odinsmods
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      Enjoy them.