you really.... REALLLY should make or give a link to an actual video tutorial on something as technical and complex as this... some may get it, but others like myself who are more visual learners are going to struggle trying to get this figured out. been already spending 3 hrs trying to figure out how to make this crazy mod work...
So if you and any others are wondering, i figured out the simple trick to this working properly which i feel they didnt properly specify... and its actually very simple once you understand it and now mine works.
your first primary combat animations (be it vanilla or modded it doesnt matter), they need to go straight into the 000007 folder thats next to the same folder that has all those crazy 6010,6020,6030 files. after that, then you can go ahead and add your prefered extra combo of combat animations into the combo files (6010,6020,6030 for example). so for example, if you just want a basic combo of 4 different attacks, put your first original attack animations in the 000007 folder, then drop your next set into the 6010 folder. rinse and repeat. super simple. hope this helps those who were lost. Enjoy!
Install guide 1. Download Dynamic Animation Replacer + Install and enable it 2. Download Combo Animation Framework + Install and enable it 3. Now you need to look up other animation mods since CAF does not have any. CAF is just a tool that combine all animations you input into a combo. I would recommend try with this animation first, just so that you have a taste of what this mod does. "Every Attack Different" mod 5. Now you need to manually download the file for animation mods. In my case you will see a file name "0_1h LE", open it. You will see several command lines like "1hm_attackforwardsprint.HKX". 6. Testing: select "1hm_attackleft.HKX" and "1hm_attackright.HKX", put them into the 6010 folder to execute the x4 combo attack. The first two attach will be Skyrim left and right default attack, then the next two will be from the mod. 7. Repeat this step for the remaining 6020 and 6030 file as well to form x6 and x8 combo attack. You just need to look up combat animation mods, manually download them, then drag your own preference left and right attack into these folder. 8. Example of my folder: 6010 1hm_attackleft.HKX 1hm_attackright.HKX 1hm_runbwattackleft.HKX 1hm_runbwattackright.HKX 1hm_runfwattackleft.HKX 1hm_runfwattackright.HKX 9. When you have finished adding animation into CAF 6010, 6020, 6030 folder, launch Skyrim. You should see an update in MCM, then you need to go in and adjust the attack to the corresponding folders. For example, if you only put animations into 6010 for 1 handed melee then you need to change the value for 1 handed weapons from x8 (default) to x4. 6010 = x4 6020 = x6 6030 = x8 10. *Important: I am still testing with different animation mods to see which one form a combo that I like so I don't have any recommendations. If you follow my example, the combo may look weird since I was just testing, but it should show you a full 4 hit combo.
No disrespect since what your able to do is pretty incredible. I only wish I could see a full video on how to install everything properly to get it to work.
if i have atack animations on dynamic animation replacer this mod don't work lol is the same to be imcompatible with DAR (only triger if the 2 normal atacks still the vannila ones)
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Don't get me twisted; this is an AMAZING mod whether those messages gotta stay or not.
I am still in hell with this on se side
your first primary combat animations (be it vanilla or modded it doesnt matter), they need to go straight into the 000007 folder thats next to the same folder that has all those crazy 6010,6020,6030 files. after that, then you can go ahead and add your prefered extra combo of combat animations into the combo files (6010,6020,6030 for example). so for example, if you just want a basic combo of 4 different attacks, put your first original attack animations in the 000007 folder, then drop your next set into the 6010 folder. rinse and repeat. super simple. hope this helps those who were lost. Enjoy!
1. Download Dynamic Animation Replacer + Install and enable it
2. Download Combo Animation Framework + Install and enable it
3. Now you need to look up other animation mods since CAF does not have any. CAF is just a tool that combine all animations you input into a combo. I would recommend try with this animation first, just so that you have a taste of what this mod does. "Every Attack Different" mod
5. Now you need to manually download the file for animation mods. In my case you will see a file name "0_1h LE", open it. You will see several command lines like "1hm_attackforwardsprint.HKX".
6. Testing: select "1hm_attackleft.HKX" and "1hm_attackright.HKX", put them into the 6010 folder to execute the x4 combo attack. The first two attach will be Skyrim left and right default attack, then the next two will be from the mod.
7. Repeat this step for the remaining 6020 and 6030 file as well to form x6 and x8 combo attack. You just need to look up combat animation mods, manually download them, then drag your own preference left and right attack into these folder.
8. Example of my folder:
6010
1hm_attackleft.HKX
1hm_attackright.HKX
1hm_runbwattackleft.HKX
1hm_runbwattackright.HKX
1hm_runfwattackleft.HKX
1hm_runfwattackright.HKX
9. When you have finished adding animation into CAF 6010, 6020, 6030 folder, launch Skyrim. You should see an update in MCM, then you need to go in and adjust the attack to the corresponding folders. For example, if you only put animations into 6010 for 1 handed melee then you need to change the value for 1 handed weapons from x8 (default) to x4.
6010 = x4
6020 = x6
6030 = x8
10. *Important: I am still testing with different animation mods to see which one form a combo that I like so I don't have any recommendations. If you follow my example, the combo may look weird since I was just testing, but it should show you a full 4 hit combo.