So, the mod downloads fine. However... when I take the perks they randomly disappear on loading to a new area, and for some reason I can't seem to use console commands on anything inside the mod-- perks, items, anything.
Does anyone have any idea why??? I'd really like to use this but it's just completely broken for me.
Hey, thanks for the mod, really looking forward to it. When i try to install the ordinator patch however, it comes up with a message saying thecontent of <data> doesnt look right, do you know what im supposed to set the data folder as?
Pls help ! After i crafted my first dwemer simularcum and ordered it to follow me a message came up,that i dont have the magicka upkeep for it...why ? i have 1k magicka !
Hello! Big fan of your mod. I'm just wondering since the SSE version of this includes a Dwarven Ballista, could we get a small update as well. Thank you for your time!
yes plz also balsita from dawnguard ore monster from imersive monsters the dog from the that mod if yoiu get there permision but devently the colosus en balsita
Yeah I second that, the ordinator patch is outdated especially for the enchanting tree (perks around spellscribe have changed/moved). The mod is still usable though, but it would be nice to update the patch.
About the mod itself I just tested it and it's quite fun, at least the constructs are way better than the steadfast machines you find in dragonborn (they refuse to obey the wait order for me which makes them useless for everything except pure fighting !). Your mod seems quite unbalanced though, I built a guardian sphere to test and updated its equipment, and now it kills everything in 1 shot, contact or distance. But strangely it's very vulnerable to dwemer traps and falls, it was destroyed a few times because of this (and I reloaded), but it's really too powerful during fights. It's fun though, and at this point of my game balance is not of the uttermost importance...
this is an excellent mod my only problem with it is that the constructs spawn consistently on top of you when your riding a horse or dragon causing them to fall mid air and eventrually be destroyed > was wondering if there was a way to just make them follow as regular followers do without the constant spawning?
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Does anyone have any idea why??? I'd really like to use this but it's just completely broken for me.
About the mod itself I just tested it and it's quite fun, at least the constructs are way better than the steadfast machines you find in dragonborn (they refuse to obey the wait order for me which makes them useless for everything except pure fighting !).
Your mod seems quite unbalanced though, I built a guardian sphere to test and updated its equipment, and now it kills everything in 1 shot, contact or distance. But strangely it's very vulnerable to dwemer traps and falls, it was destroyed a few times because of this (and I reloaded), but it's really too powerful during fights. It's fun though, and at this point of my game balance is not of the uttermost importance...
on steam workshop