Alright, so i'm guessing the "black hole" not appearing might have to do with the backport process itself. Nevertheless I'll keep the mod here cause it still looks fantastic, but feel free to brainstorm in the comments.
This spell looks freaking amazing. I found out about it through the nexusmods page for the Skyrim SE mod "Wolves Say Bruh" of all the mods for Skyrim, lol. They have a video of them using the spell to kill some wolves. Bruh moment indeed.
Where do I find this spell though in the game? I could use a console command to find out the id code for the spellbook, but I'd rather find it in the game world.
I see that my mods are getting backported. Very cool <3 Thanks!
About the black orb not appearing, try this mesh. Place this in "Data\Meshes\blackhole\" and see if it is fixed. https://drive.google.com/file/d/1X_j6Gl6JtaoNwryFhjjk8k33Lov6aKfQ/view?usp=sharing
If this doesn't work then I have no idea. You can try using Nifskope and tinker with NiAlphaProperty in [271 NiParticleSystem] or other properties, or it may be because particle isn't being emitted at all (Even though I've spotted nothing wrong) You may have to duplicate the edge particle and set it up as the new black orb to replace the currently bugged one.
Hey! Thanks for the awesome spells! I wanted to ask you, what does the record type "LENS" do in Skyrim SE, that had to be removed among other things that LE didn't recognise. That could ultimately be the issue
It is lens flare effect, same as Fallout 4 lens flare from spotlight or headlamps and other things. It is barely visible though, so I don't think nothing substantial is lost by removing it.
About the black orb not appearing, I'd advice you to first replace texture with something that is more visible so you can see that the particle meshes are created at all.
Unfortunately this mesh didn't fix the missing blackhole on my end. :(( Tried to backport the assets myself using CSO then ran the textures through Ordenator to no avail. I also checked for texture conflicts particularly the glowslightflash texture as I have read in the original SE version page.
I hope one day someone would pick this up and make a fix cause this is one of the spell mods that has most spectacular VFX. Thank you very much Lertkrush for your brilliant mods! Always looking forward to your releases.
Please, would it be possible by any chance to backport this mod: https://www.nexusmods.com/skyrimspecialedition/mods/26522?tab=description of the same author to LE? I'm too incompetent to do it myself.
Thank you so much, it's the first time someone acknowledged any of my "requests" ever. I really appreciate your time and effort you put into porting this. I'm going to let you know if I encounter any issues. Thanks once again. You are the best, cheers
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thanks :)
Where do I find this spell though in the game? I could use a console command to find out the id code for the spellbook, but I'd rather find it in the game world.
About the black orb not appearing, try this mesh. Place this in "Data\Meshes\blackhole\" and see if it is fixed.
https://drive.google.com/file/d/1X_j6Gl6JtaoNwryFhjjk8k33Lov6aKfQ/view?usp=sharing
If this doesn't work then I have no idea. You can try using Nifskope and tinker with NiAlphaProperty in [271 NiParticleSystem] or other properties, or it may be because particle isn't being emitted at all (Even though I've spotted nothing wrong) You may have to duplicate the edge particle and set it up as the new black orb to replace the currently bugged one.
Thanks for the awesome spells!
I wanted to ask you, what does the record type "LENS" do in Skyrim SE, that had to be removed among other things that LE didn't recognise.
That could ultimately be the issue
I'll test the file too.
It is barely visible though, so I don't think nothing substantial is lost by removing it.
About the black orb not appearing, I'd advice you to first replace texture with something that is more visible so you can see that the particle meshes are created at all.
I hope one day someone would pick this up and make a fix cause this is one of the spell mods that has most spectacular VFX. Thank you very much Lertkrush for your brilliant mods! Always looking forward to your releases.
Also thanks to Stillsnow1234 for the backports :)